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  1. They released a lot of libraries, in fact I was...

    They released a lot of libraries, in fact I was surprised. Some of them were released in previous releases but they still count: MVC3, MVC4, DLR, Entity, etc.

    I think they do want something like:...
  2. You're right. I remained with the impression...

    You're right. I remained with the impression maybe because of worse support for some (video) hardware, and I thought is the same story on the CPU. I am glad that they are really better now! My last...
  3. Vishera (like it was Phenom) is an excellent CPU....

    Vishera (like it was Phenom) is an excellent CPU. The issues of AMD are in my view not on the architecture, but in process. They have a 32 nm CPU fighting against 22 nm. They get the new 28 nm CPU in...
  4. NGen and Mono --aot are a bit slower than JIT...

    NGen and Mono --aot are a bit slower than JIT code. Is it by design (because functions of NGen images work like DLLs), but you're right they are not slow by much.

    This is the NBody benchmark(right...
  5. Hi, the programmer here. Yes, distribution is...

    Hi, the programmer here.

    Yes, distribution is independent but the performance is not. Especially on low end hardware.

    If you can get a faster binary locally why not have it!? Also, on lower end...
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    Are politics news? Even if Eric S. Raymond writes...

    Are politics news? Even if Eric S. Raymond writes it doesn't make always a problem of Clang or GCC. Given this still should be read in context.
    Ian Taylor, an important GCC developer writes:...
  7. OpenMP is old technology (the 1.0 revision...

    OpenMP is old technology (the 1.0 revision though), and even Visual Studio 2005 had it. It is in LLVM/Clang's power to do it as it can improve performance of some software packages, if not, it is...
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    I would recommend you to take MonoDevelop from...

    I would recommend you to take MonoDevelop from Git and build it from source. It may take 1 hour of work, maybe two hours, but if it works, you get a non-xamarin branded build. Also, if you succeed,...
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    Love this game. OpenGL and Mono powered on Linux...

    Love this game. OpenGL and Mono powered on Linux and OS X!
  10. http://games.greggman.com/game/thoughts-on-asm-js-...

    http://games.greggman.com/game/thoughts-on-asm-js-vs-pnacl/

    Sorry to make another correction for you, but both V8 and SpirerMonkey do not have a GC in AsmJS codes, they have it just for typical...
  11. Bytecodes are by definition low level. The...

    Bytecodes are by definition low level.

    The single advantage of using a bytecode is that you don't need to parse, validate complex code as you get an intermediate representation that gives the...
  12. First of all, why should it be a bytecode for JS?...

    First of all, why should it be a bytecode for JS? Doesn't Asm.js is defining just this? If you need to serialize data, there is Json, which is also standard. JS as far as I see it should be an easy...
  13. Yes and no. You took me out of context: the Java...

    Yes and no. You took me out of context: the Java bytecode is both open and used, but is not used as a web language (the initial point he was arguing for) anymore (even it was used as a plugin). My...
  14. Using sexual slurs may enter into "other obscene...

    Using sexual slurs may enter into "other obscene material". As saying to pirate enters into: "respect other's copyright" - section 5.
  15. Why bytecode? Wasn't Java's bytecode...

    Why bytecode? Wasn't Java's bytecode standardized? And people don't use it still?

    ECMA standardized many things including JavaScript or .Net or Xaml. So I think is natural for them for industry...
  16. I don't want to be the guy bringing the bad news,...

    I don't want to be the guy bringing the bad news, it is most likely related with Valve's stance on Linux and some internal political fights (between Valve and Activision). As the development team...
  17. ... but is also the only one that supports...

    ... but is also the only one that supports non-ELF architectures (aka Windows).
  18. C++ is a badly designed language, but C++ avoids...

    C++ is a badly designed language, but C++ avoids many pitfalls of C by being a bit stronger type, generics and STL, and given code styles it can lead to a bit verbose yet strict and nice code.
  19. Python is not suitable for this "king" of project...

    Python is not suitable for this "king" of project where every frame is "crutial" as much as there are solutions to overcome it (like Cython, ShedSkin, PyPy, etc.). Anyway, the idea was that people...
  20. I think is all related with their experience of...

    I think is all related with their experience of C++. Otherwise they would use the best choice: Python, obviously.
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