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  1. Replies
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    This sounds great, this is something I think many...

    This sounds great, this is something I think many people hoped for. Is this something that's already being merged into Clang or is it too complicated to simply merge? When can we expect to see this...
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    Gnome3 has come a long way, I've been using it...

    Gnome3 has come a long way, I've been using it since 3.2 (you know when you were still looking for the shutdown button) and It's currently my favourite DE by far. I do admit it did/does a lot of...
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    Because more updates and newer versions must mean...

    Because more updates and newer versions must mean unstable... right? I agree people call Arch "bleeding edge" all the time and as someone who used/uses Arch for a good few years on the testing repo's...
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    While I think this was put a little bluntly I'd...

    While I think this was put a little bluntly I'd have to agree, you should be talking to potential developers who ARE looking for a game engine like yours. I think you should put more thought into...
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    That's not really the way game engines work. It's...

    That's not really the way game engines work. It's difficult copy and paste something from engine A and put it into engine B. Game engine designs differ from one another enough so usually unless they...
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    Considering that this is a game engine and is...

    Considering that this is a game engine and is unlikely to take in anything from other engines I don't see any possible fracturing of the community although this may just be my own ignorance. While I...
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    You're right I don't think it's worth the...

    You're right I don't think it's worth the trouble. I wouldn't mind the code being licensed under MPL 2.0 but If we're talking about licenses worth switching to then I would prefer the FreeBSD or...
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    I have issues with the GPL license as well, and...

    I have issues with the GPL license as well, and while I agree it's best to steer away from GPL I think you should stay with your current license CDDL. I don't really see any benefit of re-licensing...
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    Nearly all Unreal Engine 3 games use flash for...

    Nearly all Unreal Engine 3 games use flash for their hud. MOST AAA games recently use flash for their hud/menu's via some framework/library I can't think of right now however it's widely used. Rage,...
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