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  1. even blind guessing with 1/20th of the facts...

    even blind guessing with 1/20th of the facts can't be so wrong. it was obvious even to the blind, deaf and mute paraplegic without sense of smell and touch that this is "do or die" situation for...
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    then again, this is to be expected due to being...

    then again, this is to be expected due to being low level, compute being integrated in both with heavy lean on multithreading. i'd say the same will happen in vulkan
  3. only until you start digging into all the...

    only until you start digging into all the features. at that point upstart, sysv only exist as bad dream.

    there is one other thing that will be really positive for move on systemd. it seems cockpit...
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    obsolete already :D gaming in browser... sigh....

    obsolete already :D gaming in browser... sigh. even watching YouTube is painful experience compared to watching movie in some player. gaming is way more complex
  5. there is a whole world of difference between...

    there is a whole world of difference between latency in spell cooldown and latency in picture and input ;)
  6. it is usable for other things, this is glorified...

    it is usable for other things, this is glorified tablet.
  7. debugger uses Qt, i think vogl did too.

    debugger uses Qt, i think vogl did too.
  8. more latency? ;) sorry, couldn't resist. also,...

    more latency? ;) sorry, couldn't resist. also, there seem to be billions of people with good enough internet connection for that according to announcer

    for $200 it sure was disappointing
  9. page 8...

    page 8 https://www.khronos.org/assets/uploads/developers/library/overview/2015_vulkan_v1_Overview.pdf

    isn't that Dota 2 running in Vulkan debugger?
  10. awesome, i'll just run it on my Fedora.......

    awesome, i'll just run it on my Fedora.... oohhhh... wait
  11. with recent AMD Mantle announcement where they...

    with recent AMD Mantle announcement where they said "please focus on Vulkan or DX12", i can see only positive here. it means so much more testing went into that functionality and it won't be...
  12. shhhh, ... remember ... Longpeak ... remember ......

    shhhh, ... remember ... Longpeak ... remember ... Longpeak ... remember ... Longpeak ... remember ... Longpeak

    if they did it otherwise, they'd get whole lot of boycotts. i think some companies...
  13. where are the mod points, i want to mod up this...

    where are the mod points, i want to mod up this post by +34745047
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    so, let's say you earned 1000000000, 5% is...

    so, let's say you earned 1000000000, 5% is 50000000. you'll really be missing that money. i can't even imagine how you could survive so poor :) then again, Q&A and long time support will cost you a...
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    true, you have to pay 50000 from 1000000. but,...

    true, you have to pay 50000 from 1000000. but, that is 950000. if you used unity pro and had few stations you'd be almost at the same spot before earning 1.

    and at least how i see it. i couldn't...
  16. makes sense, thanks FYI, i read these...

    makes sense, thanks

    FYI, i read these statements on AMD presentations, but can't find link now
  17. sorry to butt on this one, especially since you...

    sorry to butt on this one, especially since you probably know better than me.

    that was statement in second last announcement, last one specified "most of functionality does not require GCN" which...
  18. nah, they just pulled the plug from something...

    nah, they just pulled the plug from something that would prove costly in the long run. and even though i never liked AMD approach to Mantle, the one thing that needs to be acknowledged is that AMD...
  19. backward compatibility with less cruft, easier...

    backward compatibility with less cruft, easier drivers (same OGL could work everywhere where Vulkan is supported), fixing all that was wrong in games that will never be updated to Vulkan...?

    that...
  20. agreed, i was more or less just answering to "I...

    agreed, i was more or less just answering to "I don't think there's a need for an OGL implementation on top of a lower level API" part. possible or not is probably beyond scope of anyone here unless...
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