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  1. Actually I just found an error in my own post: ...

    Actually I just found an error in my own post:

    < the 45W TDP setting uses less watts per hour
    > the 45W TDP setting uses less watt-hours
    :-)

    The intention was to explain, that the 45W TDP...
  2. I fully agree with oleid; the task is to compile...

    I fully agree with oleid; the task is to compile the Linux kernel:

    Stock TDP: 163.81 seconds * 105.5 W = 4.80 Wh
    45W TDP: 183.27 seconds * 87.9 W = 4.47 Wh

    So for one task (compiling the...
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    It's an AMD Radeon HD 7850M (ASRock VisionX). ...

    It's an AMD Radeon HD 7850M (ASRock VisionX).

    I'm not aware of any flickering; what settings do you use, then I can try the same?
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    I've installed -beta6 on Ubuntu 12.10, x86_64....

    I've installed -beta6 on Ubuntu 12.10, x86_64. With previous versions of catalyst, bigpicture was broken and caused immediate segfaults. That's fixed for me with -beta6. Also sam3 runs smooth for me...
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    Yep, exactly :-) Having this supported by the...

    Yep, exactly :-)

    Having this supported by the game itself would have some pros (& cons):

    + easy to use
    + keeps correct aspect ratio (distorted when using TV 3D mode)
    + fullscreen video...
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    Alternate Line Splitscreen

    Had a similar idea, but instead of using two monitors, I'd use one passive 3d TV, and modify the glasses.
    I call it Alternate Line Splitscreen, would allow two players using the same TV, but each...
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    The F710 wireless gamepad from logitech works,...

    The F710 wireless gamepad from logitech works, too. Didn't need to configure anything, everything worked out of the box :-)
    (using Ubuntu 12.10, ASrock Vision X with AMD Radeon HD 7850M)
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    @ChrisXY, i did some tests using pygtk, it's...

    @ChrisXY, i did some tests using pygtk, it's possible to turn composite on and off without any flickering.
    So if something flickers, it's rather an issue in the implementation.

    In general, I...
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    When applying (e.g. wobbly) effects, the comp...

    When applying (e.g. wobbly) effects, the comp manager would have to composite it for that period of time.
    Why do you think that it would be flickering? And even if it is for 1 frame, wouldn't that...
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    right. but that way you could still give full...

    right. but that way you could still give full performance to the foremost (non-redirected) window, while the compositor could render the others when idle.
    E.g. a game in the foremost/focus window...
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    Compositing Window Managers

    I understand, how the compositing windows managers interfere with overall gaming performance, including vsync, as games (all other apps) get rendered indirectly.
    Basically, every window is...
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    Is the Pepper API aka PPAPI documented somewhere?...

    Is the Pepper API aka PPAPI documented somewhere? All I find are a bunch of source files and some basic info:
    http://www.chromium.org/developers/design-documents/pepper-plugin-implementation

    I'd...
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    Standalone Flash Player (for browser games)

    Hi, I've just released the first alpha of CrutziPlayer, a standalone player for NPAPI browser plugins (like libflashplayer.so)
    It can be downloaded in source (Python) as a .deb on...
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    Using EnableLinuxHWVideoDecode with flashplayer...

    Using EnableLinuxHWVideoDecode with flashplayer 11.2.202.160, nvidia proprietary 290.10, I don't get HW rendering, but only 3Dmode: Software (Direct blitting).
    Furthermore, watching youtube videos,...
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    Btw, while announced by Adobe, this whole Stage3D...

    Btw, while announced by Adobe, this whole Stage3D stuff doesn't use OpenGL on Linux at all... Software renderer only for now!
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    No OpenGL for Flash/Stage3D on Linux

    Unlike written in the news, Flash doesn't support OpenGL with Linux Stage 3D, but software rendering only.
    Please prove me wrong, but I found the following message in an Adobe forum:
    ...
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