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  1. If you go by NT Kernel versions, then yes. ...

    If you go by NT Kernel versions, then yes.

    Vista, if you had the hardware requirements to run it well, wasn't that bad aside from the overboard UAC. Seven was great; first time I had a Windows OS...
  2. Indications are the BOTH interfaces are...

    Indications are the BOTH interfaces are available. Which is what they should have done from the beginning. At the end of the day, the only difference is what version of explorer.exe you are...
  3. And the problems keep mounting up: ...

    And the problems keep mounting up:

    http://web.nvd.nist.gov/view/vuln/search-results?query=bash&search_type=last3months&cves=on

    Boy, it almost seems like no one bothered to look at the code...
  4. If by older you mean from a week ago before the...

    If by older you mean from a week ago before the bug was disclosed, yes.

    The argument has been "The bugs will be found because it is open source and peer reviewed". Now you have a critical bug...
  5. Starting to get mainstream attention now: ...

    Starting to get mainstream attention now:

    http://www.cnet.com/news/bigger-than-heartbleed-bash-bug-could-leave-it-systems-shellshocked/...
  6. Bug in Bash shell allowing arbitrary code execution

    http://arstechnica.com/security/2014/09/bug-in-bash-shell-creates-big-security-hole-on-anything-with-nix-in-it/
    http://web.nvd.nist.gov/view/vuln/detail?vulnId=CVE-2014-6271

    So only about 25...
  7. SNB is hardly old tech. I'd hope it sees updates...

    SNB is hardly old tech. I'd hope it sees updates for the next 5-6 years or so. There's really nothing on the horizon, CPU wise, that outright obsoletes SNB.
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    The way something like this is handled in a...

    The way something like this is handled in a Windows app is that, unless overloaded by the app, certain key combinations are guaranteed to work. Alt-F4 invokes Quit(), Alt-Tab invokes Minimize(), and...
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    It works a LOT better as of Vista. I'd say it...

    It works a LOT better as of Vista. I'd say it works the first dozen or so time you use it, but if you abuse it a ton, games will tend to eventually crash. But its better then it was in XP, when the...
  10. Time and effort to re-code and re-certify the SW,...

    Time and effort to re-code and re-certify the SW, for no advantage whatsoever?
  11. They won't release a single game on it, not after...

    They won't release a single game on it, not after all the work they did on Frostbite 3. That's the problem: This is coming out after every major next-gen game engine has already been completed. Too...
  12. Linux is simply going to have to support multiple...

    Linux is simply going to have to support multiple graphic APIs, so programs compiled against OGL still run without regression. Applications compiled against OGL shouldn't need to adjust a single...
  13. The problem with TressFX was it was limited and...

    The problem with TressFX was it was limited and slow. Lets face it, Lara's hair broke every mid-range card on the planet; even cards like the 570 GTX couldn't handle it, and that was hardly...
  14. Sure there will be. The Motorola 6800k and Intel...

    Sure there will be. The Motorola 6800k and Intel i386 are still produced simply because they are very power efficient DSP chips. Same with lower end PPC and ARM chips.

    At the end of the day,...
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    + /* for (unsigned int i = 0x0120; i

    + /* for (unsigned int i = 0x0120; i <= 0x013f; ++i) {
    + unsigned char output;
    + i8042_command(&output, i);
    + }*/

    Obvious danger: A future version of the compiler results in an unsigned int...
  16. So...OGL 3.0 is finally getting released?

    So...OGL 3.0 is finally getting released?
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    Pretty much. Mantel isn't improving the...

    Pretty much. Mantel isn't improving the rendering backend much, its lowering the demand of the drivers main thread. That's where the performance benefit is coming from.
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    The traditional x.y.z format: x: Major Release...

    The traditional x.y.z format:

    x: Major Release (New features, graphical redesign, new platform support, etc)
    y: Minor Release (New features with narrow scope, code/performance optimization, etc)...
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    Higher level API's save a lot more then a few...

    Higher level API's save a lot more then a few hundred hours. Remember how many different generations of GPUs are still out there. You have Intel IGPs, two different AMD GPU architectures (VLIW4 And...
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    If that were the case, them you'd see a...

    If that were the case, them you'd see a performance increase going from PCI-e v2 to PCI-e v32, which you don't. Hell, even PCI-e 1.1 x16 is enough for a single mid-range GPU. PCI-e bandwidth is NOT...
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