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    fglrx in Catalyst 8.3. Minimal issues (mainly...

    fglrx in Catalyst 8.3. Minimal issues (mainly with video playback), very usable.
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    I have a machine with a x1650pro (soon to be...

    I have a machine with a x1650pro (soon to be upgraded to a 3870 for my July4 project), and it runs X+Compiz fine. There was a lot of tearing until I turned on vsync, but after that it worked fine....
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    Bridgman, I'm not sure what changed from the...

    Bridgman, I'm not sure what changed from the first AIGLX driver and the 8.03 that ships with Ubuntu 8.4, but I noticed a DRAMATIC HUGE ENORMOUS improvement in performance on my AGP x1650pro. Compiz...
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    Hmmm, this news throws things into a loop for me....

    Hmmm, this news throws things into a loop for me.

    Generally I keep a video card for 2-3 years. I dual-boot Vista Ultimate and Ubuntu Hardy Heron. So, I'm looking for something that works well...
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    I don't mind the binary drivers, really. If the...

    I don't mind the binary drivers, really. If the two are equal, I want to "support" the company that is closer to my ideals.

    BTW, the FGLRX driver has awful, awful video playback support. That's my...
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    I have an AGP ATI X1650Pro that used to be DOG...

    I have an AGP ATI X1650Pro that used to be DOG SLOW running Compiz. Scrolling, moving windows, it was all atrocious.

    I recently tried out Ubuntu 8.04 which uses much newer ATI drivers (8-03 I...
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    For me the problem was not FPS but...

    For me the problem was not FPS but responsiveness. If I was actually rotating the cube in old+XGL vs new+AIGLX the rotation itself was smooth in both cases (probably more FPS in AIGLX, but whatever)....
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    I tried the X11 rendering in MPlayer. WAY too...

    I tried the X11 rendering in MPlayer. WAY too slow, but no flicker. It was almost impossible for the player to sync the video - it was that bad.
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    I used it for about 30 minutes (Ubuntu 7.10)...

    I used it for about 30 minutes (Ubuntu 7.10) before I found that it was slower than the FGLRX+XGL I had been using earlier. Video was better with XGL, as was simple things like moving a window and...
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