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  1. Haha, I don't know. It's C++, I don't mind...

    Haha, I don't know. It's C++, I don't mind writing imperative code there, as long as it's all typed :)


    This is a very fair point.


    Just out of interest, how did you work with QtWidgets...
  2. I think the difference between you and me is that...

    I think the difference between you and me is that we see differently on our C++ layers :)
    In my projects I always have many layers, not only core and data layers with business logic, but more UI...
  3. I think we have to agree with disagreeing then :)...

    I think we have to agree with disagreeing then :)
    I want my QML definitions to be 100% declarative.
    Only property bindings, and in case of signals, one direct method call forwarding it to the...
  4. Sure :) Take this for example: ...

    Sure :)

    Take this for example:



    DropArea
    {
    anchors.fill: parent
    onDropped: // <- problem
  5. Just had to give my opinions on a few of your...

    Just had to give my opinions on a few of your points here, as I don't agree with them.
    First of all, I really like QML - I think it's a great idea in general, but I don't like QtQuick much.

    There...
  6. Small typos :)

    Small typos :)
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    Should be corrected.

    Should be corrected.
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    The beauty of CSD... :)

    The beauty of CSD... :) </sarcasm>
  9. First of all I find it hilarious that proper...

    First of all I find it hilarious that proper wobbly windows and rotating windows are the arguments for client side decorations.
    Those two are hardly important use cases to solve if you ask me,...
  10. This is what I've been waiting for. Atm I am...

    This is what I've been waiting for.
    Atm I am stuck with version 290.95 since later versions hangs X.Org when playing Red Eclipse and other input heavy games.
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    My wishlist: * Multiple screens support, not...

    My wishlist:

    * Multiple screens support, not only for the help browser.
    * Better refactoring support, the current refactoring support is a bit slow and unreliable in my opinion.
    * Better support...
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    QtCreator is already my IDE of choice. It's...

    QtCreator is already my IDE of choice.
    It's going to be interesting to see if DogFood will further enhance it.
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    Choose your max resolution in the launcher, then...

    Choose your max resolution in the launcher, then right click the window border (shortcut: Alt+F3, for when the border is hidden), Advanced, Check "No border" and "Keep Above Others".
    That should...
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    I had the same problem. For some reason, playing...

    I had the same problem.
    For some reason, playing in windowed mode solves this problem for me, don't ask me why :P
    Give it a try and see if it works for you too.
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    Well don't ask me. When you choose to buy it...

    Well don't ask me.
    When you choose to buy it from their site you do so using the widget from the Humble Bundle store.

    http://ompldr.org/vZDhkOA/humblestore.png

    The whole transaction etc. goes...
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    There's no DRM at all in the version obtained...

    There's no DRM at all in the version obtained from the Humble Bundle store.
    I am using the same installation on both my desktop and laptop, no CD key or activation of any kind.
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    Bought it yesterday and played co-op with a...

    Bought it yesterday and played co-op with a friend for 5 hours in a row.
    We played on hard, and I'd say we managed to get through 30% of the game or so based on some indications, so there seems to...
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    Steelstorm 1 was not really my kind of game. I...

    Steelstorm 1 was not really my kind of game.
    I bought it to support a Linux friendly developer, but never ended up playing it much.
    Steelstorm 2 sounds much more interesting to me, and I will make...
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    Very nice. It's not common to see the performance...

    Very nice. It's not common to see the performance of your computer increase as time goes by :)
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    Gonna buy Ignite as soon as it comes out for sure.

    Gonna buy Ignite as soon as it comes out for sure.
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