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  1. In the long term, it doesn't make sense to use...

    In the long term, it doesn't make sense to use both LLVM and SB backends together, thus the option is not even considered. Both of them do a similar set of optimizations, and most importantly, the...
  2. As far as I remember, the LLVM backend has always...

    As far as I remember, the LLVM backend has always been slower on R600 since Vadim's backend was merged. Why people think LLVM should be faster is a mystery to me.
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    Like I said, you need LLVM 3.5, not 3.4.x. 3.4.x...

    Like I said, you need LLVM 3.5, not 3.4.x. 3.4.x is just 3.4 with bug fixes.
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    You need LLVM 3.5, which hasn't been released...

    You need LLVM 3.5, which hasn't been released yet, so you have to compile it manually from git or svn. Then, you have to reconfigure and recompile Mesa. The Mesa ./configure script must print that it...
  5. There is only the cost of drawing the HUD, which...

    There is only the cost of drawing the HUD, which consists of transparent rectangles and lines. It depends on the app. You probably won't see a difference in Unigine Heaven, but you will see it in...
  6. Yeah, you can query it from any program and you...

    Yeah, you can query it from any program and you should be able to see memory leaks easily.
  7. Bytes, and it's system-wide. It's the...

    Bytes, and it's system-wide.



    It's the number of bytes moved by TTM when relocating buffers. The relocations most often happen when there is not enough VRAM.
  8. That would make my day. :D

    That would make my day. :D
  9. FWIW, all Gallium drivers have these...

    FWIW, all Gallium drivers have these optimizations through st/dri, the common module for interacting with DRI2 which also takes care of MSAA buffer allocation and resolving.
  10. BTW, you should rebuild Mesa after installing...

    BTW, you should rebuild Mesa after installing LLVM. Otherwise, bad things may happen.
  11. The fact Glamor can be enabled for R300 doesn't...

    The fact Glamor can be enabled for R300 doesn't mean it will work. R300 has dedicated 2D hardware, which might not be that bad. Who knows.
  12. The RadeonSI driver is in a good shape and the...

    The RadeonSI driver is in a good shape and the performance should be close to r600g. I only tested Team Fortress 2 and it was smooth. However, these components should be fresh and built in this...
  13. You'll see it when it's ready. :D

    You'll see it when it's ready. :D
  14. In order to get better performance from my...

    In order to get better performance from my patches, you need an app which uses more memory than your card has. You'll mainly notice it on old and low-end chips. If you have enough video memory, you...
  15. It looks like the missing flush in VDPAU.

    It looks like the missing flush in VDPAU.
  16. I doubt that. ;) Your tracing code must be wrong.

    I doubt that. ;) Your tracing code must be wrong.
  17. That would be 16 GB of VRAM allocated at startup...

    That would be 16 GB of VRAM allocated at startup for GTA IV. I wonder why they didn't do that. ;)
  18. Yes, glBufferData(NULL) reallocates the buffer....

    Yes, glBufferData(NULL) reallocates the buffer. Yes, our driver handles this case efficiently using the optimization I briefly described above.
  19. The driver doesn't actually release buffers...

    The driver doesn't actually release buffers immediately. Instead, it adds them to a list, so that when an app asks for a new buffer, it will get the buffer from the list. It only returns buffers not...
  20. I think ETQW has some kind of mega texture...

    I think ETQW has some kind of mega texture technology which loads and unloads textures during game play. Yeah, it can be a bad app for a bad memory manager :) but it's the only way to get as much...
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