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  1. Yep, that's the same graphical glitch I get on my...

    Yep, that's the same graphical glitch I get on my 780Ti on Very High. Works fine on High or lower. It's hard to tell what's causing the issue. That's the ridiculous problem of bundling a whole...
  2. Good news. I have no intention of getting this...

    Good news. I have no intention of getting this until they address some more of the game's many shortcomings with patches and an expansion or two (one major patch addressing some issues is already...
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    I gave 2033 Redux a spin and while the game runs,...

    I gave 2033 Redux a spin and while the game runs, the port is in pretty rough shape right now. The graphical options screen is one of the saddest things I've seen in a long time. Here is what the...
  4. Hopefully the PES2015 rumor is true. From what...

    Hopefully the PES2015 rumor is true. From what I've heard and read, PES2015 is the best PES since the series' glory days. If this happens, i will almost certainly buy it.
  5. My guess is that "drop support" means that in...

    My guess is that "drop support" means that in their official system requirements it will only list Nvidia graphics for Linux. The game may run on Intel and AMD cards, it may even run well, but it...
  6. At this rate, DriectX 12 will be out long before...

    At this rate, DriectX 12 will be out long before we get even halfway decent DirectX 10 support. Oh well, it doesn't matter that much to me in the long run as my dependence on WINE is slowly...
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    Stealthily (with no announcement to the best of...

    Stealthily (with no announcement to the best of my knowledge) Dead Island updated over the weekend and now works on Linux. Oddly enough, I couldn't change resolution above 1980x1200 (my monitor is...
  8. That timeline sounds reasonable, things of this...

    That timeline sounds reasonable, things of this complexity don't happen overnight.
  9. This game is pretty awesome. There is noticeable...

    This game is pretty awesome. There is noticeable screen tearing even with Vsync enabled when scrolling the screen, otherwise the game runs perfectly for me. I can't really speak of performance...
  10. Yeah, I'm not sure how much kids would enjoy a...

    Yeah, I'm not sure how much kids would enjoy a management game, like Tropico.

    I'm going to get this eventually. It happens to come out on the same day as Wasteland 2, so I'll have my hands full...
  11. This really underlines the sad state of affairs...

    This really underlines the sad state of affairs of AMD's high-end desktop offerings, not that we haven't known this for years. The chip runs at a mind-boggling 220W TDP, runs so hot that it requires...
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    Congratulations.

    Congratulations.
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    As long as Techland games are getting ported to...

    As long as Techland games are getting ported to Linux, how about Call of Juarez: Gunslinger? I'd buy that in a heartbeat were it to come out for the penguin.
  14. Good to hear they're continuing to put out...

    Good to hear they're continuing to put out updates. This is the first Linux game for this company. They've done OpenGL wrappers for Mac before but this is their first foray into Linux, so bumps in...
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    Awesome. Thanks!

    Awesome. Thanks!
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    The first Darksiders was already ported to Linux,...

    The first Darksiders was already ported to Linux, correct? I've yet to see the Linux version on Steam, though. It's still listed as Windows only. Is there an ETA on when the Linux version will be...
  17. Thanks for that. I'll give voglperf a try. ...

    Thanks for that. I'll give voglperf a try. Lowering texture memory size was to get around what I believe was (hopefully was, not still is) a memory leak. Lowering texture memory size means the...
  18. I'm surprised you had poor performance with that...

    I'm surprised you had poor performance with that setup. My setup is fairly similar, I have a E3 1231v3, which is basically a i7-4770 minus the IGP, and a 780Ti and I played the game all the way...
  19. I'm all for lowering overhead, but before working...

    I'm all for lowering overhead, but before working on that, for the love of God, clean up the f'n API. That should be the priority. Make OpenGL less confounding to work with, THEN work on letting...
  20. To bad the "various bug fixes" they have every 2...

    To bad the "various bug fixes" they have every 2 weeks never include a 7 1/2 year old bug that affects a couple dozen games.
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