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    http://www.youtube.com/watch?v=5-SmNPjMcRQ#t=52m10...

    http://www.youtube.com/watch?v=5-SmNPjMcRQ#t=52m10s
    At 53:06 Jono Bacon, Ubuntu community manager, says he knows that Canonical has been in touch with Valve to ensure that the client is well...
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    A few hours, scilence... A really strange move -...

    A few hours, scilence... A really strange move - to invite a journalist and then not allow him to share any information.
  3. I know what intermediate representation is. TGSI,...

    I know what intermediate representation is. TGSI, LLVM IRs, AMD IL - they all are documented and their usage is clear enough. My question is what exactly GLSL IR is and where is it documented. Here,...
  4. As I understand, before Gallium3D in Mesa GLSL...

    As I understand, before Gallium3D in Mesa GLSL used to be compiled to some Mesa IR, which was tied to OpenGL API, thus forbidding other APIs to be implemented on top of it. Then the Tungsten Graphics...
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    Why nobody mentioned Unigine team here yet? They...

    Why nobody mentioned Unigine team here yet? They have successfully developed a modern engine which runs well on Linux. Even though they compete with Valve in some way, they might help - bringing...
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    If they port Source Engine to Linux, they will...

    If they port Source Engine to Linux, they will likely use SDL and it won't be their problem whether player uses X11/DirectFB/Wayland/...
    UT2004, for example, can be run in DirectFB, since SDL has...
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