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  1. if the process already started then socket...

    if the process already started then socket activation, again, brings nothing to the table
    same "performance"
    and as explained systemd starts things from root to leaves, not the other way around
  2. as i said, that blog is extremely imprecise and...

    as i said, that blog is extremely imprecise and some times just plain wrong
    for example the (now missing) picture that shows how socket activation "works" did not explain in any way how socket...
  3. that was my thought as well note that i...

    that was my thought as well

    note that i thought about socket activation for use in an init
    in practice (best case) it is no where near how it is explained on the blog (blog explains it as "start...
  4. i was saying for corrupted text :) you explained...

    i was saying for corrupted text :)
    you explained binary logs and their downside fairly good
  5. just pass it through strings to get rid of any...

    just pass it through strings to get rid of any non-printable characters
  6. yes simple answer :) i asked him because he was...

    yes
    simple answer :)
    i asked him because he was talking shit more then any other kind of information

    no, it was not in the links
    at least not the "how"

    upstart, in contrast, resolves the...
  7. i asked you, not some websites and i asked how...

    i asked you, not some websites
    and i asked how systemd determines what the next process it starts will be
    nothing else

    you didn't answer that simple question

    and no, systemd is in a galaxy...
  8. since you like to insult people, why don't you...

    since you like to insult people,
    why don't you tell me how an "init" system works

    what i found was that systemd proponents don't really know how systemd works internally
    if you care to dispute...
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    engines are lately going in the "physically based...

    engines are lately going in the "physically based rendering" realm
    better lighting, shadows, reflections and stuff like that to better match the real world

    it's not that hard to make, but it's...
  10. hmm... nice ppl who made them deserve a cookie...

    hmm...
    nice
    ppl who made them deserve a cookie

    what if it was the only program in the group ?
    wouldn't it then wait forever
    it is what we were talking about, one process per group
  11. missed a detail changing JACK's format to 16bit...

    missed a detail
    changing JACK's format to 16bit lowered the cpu usage to somewhere between 0% and 0.5% (about ~0.3% id say)
    16bit signed integer is what sox and PA use
    changing the number of...
  12. what a program does when it gets a ENOMEM when...

    what a program does when it gets a ENOMEM when calling mmap() is up to the program itself
    firefox is not a simple program to recover from that error easily

    i suggest putting it into a cgroup with...
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    didn't even know there is an SDK

    didn't even know there is an SDK
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    i think that only the eye-shadow distance is...

    i think that only the eye-shadow distance is calculated via raytracing
    probably for some kind of a non-uniform shadow mapping technique

    although i myself have thought about doing shadows with...
  15. there is the "current" branch of slackware for...

    there is the "current" branch of slackware for more of a bleeding edge
    not that you need the latest and greatest to compile and run kde5
  16. no, i didn't and stop being smart the kernels...

    no, i didn't
    and stop being smart

    the kernels scheduler calculates the time it will give to a process
    in advance, every "epoch"
    in a scenario with only 2 processes running a process with a...
  17. y, didn't use it in a while just to mmap is...

    y, didn't use it in a while
    just to mmap is better
  18. also to point out average human response time to...

    also to point out
    average human response time to visual stimuli is 210ms (you can test yourself here)
    while the avg human response time to audio stimuli is ~150ms
    at 60fps the delay between frames...
  19. y, i have 44.1, 48 and 96kHz music thing is...

    y,
    i have 44.1, 48 and 96kHz music
    thing is almost all sound cards can output at only one sampling rate at a time,
    meaning that all sound has to be resampled to that frequency before being sent to...
  20. yes, there is nothing new what i was doing with...

    yes, there is nothing new
    what i was doing with that piece of text was comparing doing something with nice and doing something with cgroups
    as i nicely calculated was that giving a nice of 20 to...
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