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  1. I just hope that Witcher 1 will get the same...

    I just hope that Witcher 1 will get the same treatment once the wrapper is working fine :-)
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    hmm ... seems I have to retest :-) I got the...

    hmm ... seems I have to retest :-) I got the infor from phoronix articles where Michael tested sb and llvm ...
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    tested stock, r600_debug=sb and r600_llvm=1 in...

    tested stock, r600_debug=sb and r600_llvm=1 in uniqine valley for a quick one. r600_debug=sb is fastest.
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    Thanks for the explanation bridgman. So from a...

    Thanks for the explanation bridgman. So from a performance perspetive, on R600 HW it is better to not use LLVM for shaders since there's one step less in the pipeline ?

    I have not yet tested it...
  5. Since when would embedded systems where space is...

    Since when would embedded systems where space is usualy a premium item use a bloated thing like systemd is quickly heading to ?

    It is either a generaly used and usefull feature, ot it should have...
  6. Does it retain MY installation modifications...

    Does it retain MY installation modifications (like fs layout) ? I mean this sounds like a useless feature. Why not just snapshot /etc after install and make user changes into the snapshot so you can...
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    Bought it, tried it. Port itself runs fine. I am...

    Bought it, tried it. Port itself runs fine. I am impressed how my louse rig handles the Unreal Engine used ...

    However since I played the original XCOM, I cannot make myself like this incarnation....
  8. OpenGL level is a mesa thing, so making power...

    OpenGL level is a mesa thing, so making power management work on NV OSS driver will not magicaly implement the missing extensions and shader features in mesa ... don't bet, it's lost money for you...
  9. another clickbait ? Anyway Rich Geldreich is a...

    another clickbait ?

    Anyway Rich Geldreich is a nice name if you translate English/German the proper words ... It would make a good avatar for a paid poster :-)))))

    So basicaly the test tells us...
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    I have about 40 games, aprox 20 are Source...

    I have about 40 games, aprox 20 are Source derived (almost complete half-life and multiplayer games like CS, TF ...). The rest is casual stupidities originaly bought in Humble bundles.

    Now I did...
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    hmm ... not able to edit my own post ... ...

    hmm ... not able to edit my own post ...

    Anyway, installd it, tried to run it, slow as hell, even sound is skipping. I am quite surprised that my system cannot even manage low settings. Metro: LL...
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    got it yesterday once I saw the steam news. could...

    got it yesterday once I saw the steam news. could not resist. even if I cannot play it at the moment due to sw/hw, I got it to show support for Linux (and 3.99 is a steal :-))

    installing at the...
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    kabini is single channel, so memory placement in...

    kabini is single channel, so memory placement in this case should not affect anything.
  14. so the best card at the moment is an HD6870....

    so the best card at the moment is an HD6870. anything better (like a 6950, 7850 and newer) has worse performance ....
  15. that shape of the helmet has nothing to do with...

    that shape of the helmet has nothing to do with tesselation and a lot to do with the lighting model used. it's a very simple lighting model made for speed and not accuracy. once you introduce...
  16. now imagine the scene in motion. how much of that...

    now imagine the scene in motion. how much of that detail do you think you'll notice ?

    the unigine pictures above, that's huge difference. the soldier one is simply a case of wasted resources.
  17. well it worked (kind off). I had to disable HDR...

    well it worked (kind off). I had to disable HDR graphics options in CS:Source and the game renders fine now. HDR worked with catalyst, so I see no improvement as such except not having a binary...
  18. Where is the difference in those 2 pictures ? I...

    Where is the difference in those 2 pictures ? I can only see slight lighting changes but there's no visible detail gain.
  19. thanks for the hint, I'll try that. However I...

    thanks for the hint, I'll try that. However I fear that the 32bit emul-linux gentoo vesion of mesa is compiled with bindist flag, so libtxc_dxtn support is not enabled.
  20. well, nice benchmarks. they actualy inspired me...

    well, nice benchmarks. they actualy inspired me to ditch catalyst and try OSS drivers. however I cannot get libtxc_dxtn to play nicely with steam. seems I have to roll my own 32 bit version of mesa...
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