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    I reinstalled my 3850 to see if it was just my...

    I reinstalled my 3850 to see if it was just my imagination. It wasn't.

    With the HD 3850 I get smooth scrolling in chromium, with or without composite. The Xorg process tops at 60% cpu usage when...
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    dmesg: http://pastebin.com/emWTaniA Xorg.0.log:...

    dmesg: http://pastebin.com/emWTaniA
    Xorg.0.log: http://pastebin.com/ZtpMScAw (ignore the 1.7.5.1 server version, it's 1.8.1. I've patched the version number to make it work with fglrx 10.4).

    The...
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    Bad 2D performance with HD 4200 (RS880)

    It's been a long time since I last played a game, so I decided to remove the HD 3850 from my computer and use the integrated HD 4200 instead (less heat and consumption, zero noise). However, the...
  4. Thread: r6xx 3D games

    by Fran
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    73,143

    After recent updates Darwinia is very playable...

    After recent updates Darwinia is very playable (good framerate, only minor artifacts) and Doom 3, although with heavy shadow artifacts, has a decent framerate (30fps average in timedemo demo1).
    ...
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    Bad 2D performance with r600 [solved]

    Lately I'm experiencing a terrible 2D performance in VirtualBox and some other things (for example, the videos in NBA.com). Everything is unbearably choppy and the CPU usage is 100% in one core....
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    You're right. I don't know how, but I had an...

    You're right. I don't know how, but I had an ancient libdrm in /usr/local. Sorry for the noise.
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    I have the correct version of libdrm: $ nm -D...

    I have the correct version of libdrm:

    $ nm -D /usr/lib/libdrm.so.2.4.0 | grep Fd
    00000000000032c0 T drmGetDeviceNameFromFd

    but xf86-video-ati still refuses to install in gentoo:

    CC ...
  8. Thread: r6xx 3D games

    by Fran
    Replies
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    73,143

    It's the opposite. libdrm 2.4.14 is new enough....

    It's the opposite. libdrm 2.4.14 is new enough. ati 6.12.4 isn't (at least it doesn't work with KMS).

    I don't know about mesa.
  9. Thread: r6xx 3D games

    by Fran
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    73,143

    That's the same bug I mentioned in quake3. Some...

    That's the same bug I mentioned in quake3. Some textures affixed to walls and floors (blood stains, shadows) are visible through walls. It also happens in neverball.

    It's been like this since the...
  10. Thread: r6xx 3D games

    by Fran
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    73,143

    Hmmm... can you see players' shadows/floor stains...

    Hmmm... can you see players' shadows/floor stains through the walls in quake3 arena? Maybe that's also a mesa bug not specific to radeon hardware.
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    Yeah, it was solved when I synced this afternoon....

    Yeah, it was solved when I synced this afternoon.

    Now the only problem for me is the lack of suspend. Other than that it works well: stable and fast 2D and 3D.
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    No, it works built-in. I gave it a try by...

    No, it works built-in. I gave it a try by including the firmware blobs in the kernel binary and it boots (and X starts).

    @kernelOfTruth: those crashes are there for me too. They happen with...
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    Credit to taiu from irc :)

    Credit to taiu from irc :)
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    A make install should copy it for you. And...

    A make install should copy it for you. And modprobe radeon should load it.

    What I still haven't managed is to get it loaded when radeon is built-in. The boot process simply stops. If, as nanonyme...
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    Ok, I got it working. I just needed this patch...

    Ok, I got it working. I just needed this patch to solve the second issue.

    The third issue just went away.

    So right know I have KMS working perfectly in my r600, yay! \o/
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    Hum, maybe you're right. I thought that if ext4...

    Hum, maybe you're right. I thought that if ext4 support was built-in, the kernel should be able to locate the firmware in the root partition.

    I hate initrd :mad:

    Anyway, that's the least of my...
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    Doesn't work very well here (rv670, hd3850). As I...

    Doesn't work very well here (rv670, hd3850). As I said in the IRC:

    - If I enable modesetting by default at boot, it doesn't find the firmware (possibly my fault, because it *is* in...
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    Mine is more or less the same as RealNC's. This...

    Mine is more or less the same as RealNC's. This is the patch for the 9.8 ebuild.


    --- ati-drivers-9.8.ebuild 2009-09-04 17:09:49.000000000 +0200
    +++ ati-drivers-9.10.ebuild 2009-09-05...
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    I'm pretty sure everybody does; as Muad'Dib...

    I'm pretty sure everybody does; as Muad'Dib pointed out this is most probably caused by fglrx using 16-235 instead of 0-255 for each RGB component under xv.

    I seem to remember there was a registry...
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    I never filed a bug because for me it's SO...

    I never filed a bug because for me it's SO OBVIOUS that I assumed everybody knew and nobody cared / knew how to solve it. For example, I find it impossible to find a #000000 colored pixel with fglrx...
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