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    kabini is single channel, so memory placement in...

    kabini is single channel, so memory placement in this case should not affect anything.
  2. so the best card at the moment is an HD6870....

    so the best card at the moment is an HD6870. anything better (like a 6950, 7850 and newer) has worse performance ....
  3. that shape of the helmet has nothing to do with...

    that shape of the helmet has nothing to do with tesselation and a lot to do with the lighting model used. it's a very simple lighting model made for speed and not accuracy. once you introduce...
  4. now imagine the scene in motion. how much of that...

    now imagine the scene in motion. how much of that detail do you think you'll notice ?

    the unigine pictures above, that's huge difference. the soldier one is simply a case of wasted resources.
  5. well it worked (kind off). I had to disable HDR...

    well it worked (kind off). I had to disable HDR graphics options in CS:Source and the game renders fine now. HDR worked with catalyst, so I see no improvement as such except not having a binary...
  6. Where is the difference in those 2 pictures ? I...

    Where is the difference in those 2 pictures ? I can only see slight lighting changes but there's no visible detail gain.
  7. thanks for the hint, I'll try that. However I...

    thanks for the hint, I'll try that. However I fear that the 32bit emul-linux gentoo vesion of mesa is compiled with bindist flag, so libtxc_dxtn support is not enabled.
  8. well, nice benchmarks. they actualy inspired me...

    well, nice benchmarks. they actualy inspired me to ditch catalyst and try OSS drivers. however I cannot get libtxc_dxtn to play nicely with steam. seems I have to roll my own 32 bit version of mesa...
  9. Thanks for the tip, but it is a systemd thing....

    Thanks for the tip, but it is a systemd thing. When I boot the exact same system with OpenRC, I get proper LVM names. I simply change the int/real_init parameter between systemd and OpenRC and the...
  10. One very simple reason: SINGLE POINT OF FAILURE...

    One very simple reason: SINGLE POINT OF FAILURE !!!!

    The classic Unix approach eliminates SPOFs and gives you a wide choice of tools to use. Systemd is the exact opposite (I'd call it the...
  11. what the benchmarks show to me is that old...

    what the benchmarks show to me is that old engines run fine on my 5830 and I don't need to upgrade. however it is horribly slow in Metro LL and Serious Sam3. Anyway Michael please PLEASE ask Valve to...
  12. Hmm ... I have Steam on Gentoo, no problems so...

    Hmm ... I have Steam on Gentoo, no problems so far. Bought the Half-Life collection, Serious Sam 3, X3 Albion Prelude, CS: Source ....

    No issues with any of the games so far. Source engine...
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    Oh, that's an attemp at a joke right ? AMD...

    Oh, that's an attemp at a joke right ?

    AMD drivers are poor in stability and CONSISTENCY. Bugs that were fixed do appear again randomly in new releases. Things stop working for no apparent reason...
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    I installed Steam on Gentoo last month. It was...

    I installed Steam on Gentoo last month. It was quite the detective story, since there is something called halflife-steam in portage that's not the Steam client. After realising that, gentoo-wiki...
  15. VTs work ? since 13.2beta I don't have VTs on my...

    VTs work ? since 13.2beta I don't have VTs on my system (switching to console produces a black screen with no prompt). I went back to 13.1, VTs work, X3:Albion Prelude from Steam does not crash...
  16. Personal workstation. I've long given up on...

    Personal workstation. I've long given up on upgrading kernels regularly. Usualy not worth the hassle. I only upgrade if I need some specific improvement or some other component forces me to (typicaly...
  17. heh, just upgraded 3.2.12 to 3.7.9 ... oh well...

    heh, just upgraded 3.2.12 to 3.7.9 ... oh well ... will have to look at gentoo updates/news
  18. same with me ... I am an avid gamer (mostly...

    same with me ... I am an avid gamer (mostly MMORPGs) with a simple rule, what does not work in Wine I don't play :-)))
  19. I take you up on the first 3 :-) Or I'll try to....

    I take you up on the first 3 :-) Or I'll try to. Lot's of learning needed on my side.
  20. stop talking nonsene. shader language is C-like...

    stop talking nonsene. shader language is C-like just because it is convenient and many programers adapt to C-style syntax very well. if the prevalent language was BASIC, then the shaders would have...
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