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    Thanks! :) Although there isn't much to show as...

    Thanks! :) Although there isn't much to show as far as gameplay yet.
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    Storm Engine 2 debut video

    Finally we have something to show after loooong and quiet development time. All the goodies are for Linux too, except GUI-based tools.


    https://www.youtube.com/watch?v=0r-SOxXFM3c
  3. I think your HL2 shading butchered depth of...

    I think your HL2 shading butchered depth of normal maps - it looks too flat. Is there any way to have old shading and new shading switchable via cvar ?
  4. I don't deny shadow mapping looks good, minus...

    I don't deny shadow mapping looks good, minus washed out shading (can you show screens with original Doom 3 shading and shadow maps?) :) The question is if shadow mapping now requires 128bit+ bus to...
  5. Has anyone tried running it? o.O We ran it on...

    Has anyone tried running it? o.O

    We ran it on average AMD GPU and fps went down x3.. I don't know why it's called "fast shadow mapping" :/ At the same time vanilla Doom 3 BFG runs at 70 fps on...
  6. We'll see about that.. Obviously they could have...

    We'll see about that.. Obviously they could have said that when I asked the question.
  7. Linux support? Why does Phoronix like to mislead...

    Linux support? Why does Phoronix like to mislead people?! :/

    There is no Linux support. I asked yesterday on AnswerHUB and I was directly told there is no Linux support, source is there, feel free...
  8. I was hoping someone would bring that up ;) I...

    I was hoping someone would bring that up ;) I think it's actually invisible, and it has a spell on it, so when anyone reads "Steel Storm 2 engine: Doom 3 BFG GPL", it comes out "what game? engine:...
  9. Tim Sweeney said that voxel cone tracing is used...

    Tim Sweeney said that voxel cone tracing is used to calculate lighting only in UE4.
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    And you happened to work at Human Head to confirm...

    And you happened to work at Human Head to confirm that? ;)

    Google only shows that statement of 2011.. We are almost in 2013, so, things might have changed. Unless you work at Human Head of course.
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    That's what I wrote: "Prey 2 began its life as...

    That's what I wrote: "Prey 2 began its life as idTech 4 game.." Did you miss that? :)
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    Before I reply I want to add that Wolfenstein...

    Before I reply I want to add that Wolfenstein 2009 was made using heavily modified idTech 4. The game was actually great, but press made it look like it was a bad game. Prey 2 began its life as...
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    There is FAQ where all these questions you asked...

    There is FAQ where all these questions you asked are answered:

    http://tom.kot-in-action.com/mwiki/index.php/Frequently_Asked_Questions
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    I do accept constructive criticism. I haven't...

    I do accept constructive criticism. I haven't seen any here. I agree that ToM doesn't show too much of excitement yet to some people, yet other people have seen the fun aspect in it. I suppose it...
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    @all: Did you read my NOTE ? The reason I replied...

    @all: Did you read my NOTE ? The reason I replied that way because I am sick and tired of gamers treating developers, especially small indies, like dirt. And I wanted for good people to come out and...
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    I know people behind Xonotic personally. They...

    I know people behind Xonotic personally. They told many times to me that they wish they had graphics in Xonotic at ToM's level. So with all fairness, I won't see much competition on Linux in the same...
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    Thank you for your "kind" response. I am...

    Thank you for your "kind" response.

    I am failing to see how ToM's visuals worse than Skyrim's o_O Yes, Skyrim has a ton of art assets. Skyrim had hundreds of millions in the budget and 200+...
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    Thank you. I am surprised it's not on the front...

    Thank you. I am surprised it's not on the front page of Phoronix. I guess only Unigine powered games go on the front page :P
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    Tomes of Mephistopheles alpha is out!

    It has arrived at http://tom.kot-in-action.com
  20. Sounds like some one doesn't have real-life...

    Sounds like some one doesn't have real-life statistics.

    I can tell you that our (Kot-in-Action) core audience consists mostly of people from 15 to 34 years of age. Bigger chunk of that is made of...
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