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  1. Generally one of the biggest problems with...

    Generally one of the biggest problems with fullscreen is that you need to handle things like resolution change – you need to take care that if you app changes resolution it won't affect your desktop...
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    Here's a thing – the language support has...

    Here's a thing – the language support has frontend and backend. Anyone can write backend targeting whatever they want now that the work on frontend is done. Possibly blocking language support only...
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    That's another reason why I think it should be...

    That's another reason why I think it should be done using a separate compositor, because drawing of a desktop can be completely suspended in the "main" compositor (therefore it wouldn't affect the...
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    Fulscreen games handling

    Remember how Ryan Gordon proposed a new window manager hint for fulscreen games? This is very close to how I think it should be done, even for single-GPU systems – I think the best solution would a...
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    You guys made me try xonotic. There are no...

    You guys made me try xonotic. There are no graphics glitches whatsoever, but there are problems with the mouse in game. In the SDL version, the mouse doesn't work in game (in menu it is OK), while in...
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    Well, that too. But the main part is about being...

    Well, that too. But the main part is about being interested. The truth is that the number of votes has little significance when deciding what will be moved to [community], probably the only really...
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    No, you mainly need some TU willing to maintain...

    No, you mainly need some TU willing to maintain it. There are many packages with lots of votes that are not in community and vice versa. The other thing is that we usually do not introduce VCS...
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    If you are on Arch, you can use these PKGBUILDS:...

    If you are on Arch, you can use these PKGBUILDS:
    http://pastebin.com/qMWuF2Sx
    http://pastebin.com/GNrp14ZA
    They should work fine.
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    Sorry, I don't play games much. Why not try it...

    Sorry, I don't play games much. Why not try it for yourself?
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    Arch, too.

    Arch, too.
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    So far I had no luck finding it. I haven't...

    So far I had no luck finding it.



    I haven't tried any, but it run glxgears. And it had higher FPS than on Xorg with compositing enabled (with compositing disabled Xorg was faster by a few FPS)....
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    XWayland being under active development again

    I've just noticed that XWayland has got some recent development (last change is less than two days ago) in the "xwayland" branch. Apparently it is no longer based on Xorg 1.12 but the current Xorg...
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    Just a minor announcement: minidlna-transcode is...

    Just a minor announcement: minidlna-transcode is now readymedia-transcode and it can be found at https://bitbucket.org/stativ/readymedia-transcode
  14. I wonder if there was someone using modern linux...

    I wonder if there was someone using modern linux kernels on i386 hardware…
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    MiniDLNA-transcode DLNA server announcement

    Hello, guys, its me again! And again with a super awesome announcement!

    Extremely short version:
    Behold, MiniDLNA-transcode, a development branch which adds complete transcoding support to...
  16. Strange, I was sure I already replied to this. ...

    Strange, I was sure I already replied to this.

    Anyway, I have nVidia 9600 GT on Arch Linux 64bit, using the proprietary drivers (right now 304.43, but it worked almost a year ago, too). There's...
  17. It's Arch Linux 64bit with nVidia 9600 GT using...

    It's Arch Linux 64bit with nVidia 9600 GT using the proprietary blob (currently running 304.43 drivers*). There's nothing special about my system. It needed some small changes regarding the path to...
  18. gDEBugger supports nVidia

    AMD's gDEBugger supports nVidia cards pretty well. There's no support for OpenCL kernel debugging, but everything else works fine.
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    A nice example how crappy the Flash is. Instead...

    A nice example how crappy the Flash is. Instead of fixing bug in flash (and it would certainly be a very simple fix), others have to work around Adobe's incompetency.
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    Is this (libclc) the libcl ICD loader or is it an...

    Is this (libclc) the libcl ICD loader or is it an OpenCL implementation?

    Looking at the source repository it seems to be too big to contain just a bunch of stubs and a code to load the...
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