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  1. I doubt it would run very well. The single-thread...

    I doubt it would run very well. The single-thread bottleneck for geometry processing would likely get very serious. Plus there's zero optimization done for the vector instruction set of this cpu -...
  2. llvmpipe can use up to 16 threads (actually you...

    llvmpipe can use up to 16 threads (actually you could change it to use more pretty easily though it might not scale all that well past 8, in particular because everything pre-rasterization is single...
  3. I never said I have a problem - the kernel...

    I never said I have a problem - the kernel usually blacklists the affected models so it doesn't use queued trim (just the old non queued version) so you don't see a problem (I believe just about the...
  4. Would be nice to know if this SSD also claims to...

    Would be nice to know if this SSD also claims to support queued trim but fails rather horribly killing your data when you actually try it like the M500/M550 series. (Worse it seems Crucial claimed...
  5. swrast fallbacks are highly overrated. They are...

    swrast fallbacks are highly overrated. They are ok for running conformance tests but not really anything else.
    1) The huge (can easily be ~100x) performance hit is usually simply unacceptable, thus...
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    I highly doubt that given the quite low wattage....

    I highly doubt that given the quite low wattage.
    Pretty sure it's just the reference clock which limits because everything depends on it. Wondering what the "true" clock limit of the cpu cores...
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    So these results are way better than the earlier...

    So these results are way better than the earlier ones for the 5350 and much more like they should be. So what was the problem with the earlier numbers? While I understand the issues with DPM for the...
  8. That mirrors quite well what I've seen elsewhere...

    That mirrors quite well what I've seen elsewhere on the cpu side of things at least. Silvermont core seems to be about 20% or so slower per clock for general integer performance, and worse on the...
  9. No that's definitely not the case -if it would be...

    No that's definitely not the case -if it would be could still just provide a knob to forcibly fake it. In fact I think performance might not be all that bad (that is, not all that much slower than it...
  10. I think people are forgetting this nvidia board...

    I think people are forgetting this nvidia board is a board for _development_. Admittedly, a nice one at that with its quite extensive and useful ports (I am actually sort of surprised the chip...
  11. That doesn't sound quite right. It's been a while...

    That doesn't sound quite right. It's been a while since I've worked on r200, but IIRC r200 is missing the functionality of 1.4 for depth textures, that is ARB_depth_texture and ARB_shadow. It should...
  12. No that's not really true. Note that it doesn't...

    No that's not really true. Note that it doesn't matter at all if the battery only has half the capacity or something like that, as long as it isn't completely dead (that is, the notebook refuses to...
  13. Yes it is definitely quite a bit better than...

    Yes it is definitely quite a bit better than HD2500 thanks to the higher unit count (approaching near HD 3000 performance, though of course the TDP of the respective chips also plays a big role...
  14. Well there's not really any way to avoid it,...

    Well there's not really any way to avoid it, unless they'd supply a beefier charger. Granted the method used is really terrible for performance and in theory far better things could be done (for...
  15. The Macbook Pro numbers are very seriously off....

    The Macbook Pro numbers are very seriously off. There's no way a core i5 520m can't keep up with a C2D T9300 or even the old Core Duo in some cases. I think there's 2 possible explanations for this:...
  16. There's a 4GB version available (and I absolutely...

    There's a 4GB version available (and I absolutely agree this is the version to get even if of course it's a bit more expensive).
    NGFF SSD's are a bit difficult to get but apparently there is at...
  17. This is more for old apps not wanting to get...

    This is more for old apps not wanting to get ported - but yes nowadays (ok maybe since ten years or so...) you'd usually just use fbo's to achieve the same.


    That doesn't make sense. The ordinary...
  18. I don't think that's necessarily true, at least...

    I don't think that's necessarily true, at least not for newer stuff using shaders - I would say they are similarly slow as molasses :-)
    But anyway if you want performance (as far as software...
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    I wouldn't really call it "worked around". It is...

    I wouldn't really call it "worked around". It is true some intrinsics are used because early llvm versions didn't quite work right (for instance the code for comparison/select where up to llvm 3.0 or...
  20. HW-accelerated video decode is nice but I'm not...

    HW-accelerated video decode is nice but I'm not sure why you need it for MPEG2. Even atoms are fast enough for HD MPEG2 :-).


    Huh doom3 has a very simple main shader (yes a single one), and a...
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