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  1. Replies
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    The problem is in OpenGL implementation from AMD.

    The problem is in OpenGL implementation from AMD.
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    There is no extreme difference in performance...

    There is no extreme difference in performance with DX11 and OpenGL
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    Thank you for your kind words!

    Thank you for your kind words!
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    About 30% of our test farm are different Linux...

    About 30% of our test farm are different Linux systems, we spend a lot of time on Linux compatibility and performance.
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    Valley is in "preview" state until the next...

    Valley is in "preview" state until the next Unigine SDK update - we are adding stars system (actually, implemented yesterday) for the night sky and new improved clouds. So the sky will look way much...
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    I'm afraid this MMORPG is for Windows only at the...

    I'm afraid this MMORPG is for Windows only at the moment 8(
  7. Console development costs much more due to...

    Console development costs much more due to license fees, devkits and so on. Anyway we are open for reasonable proposals, developers can email us directly.
    At the moment we giving out the engine for...
  8. OK guys, we have considered your feedback and...

    OK guys, we have considered your feedback and added Linux support into "Indie SDK starter" license: http://unigine.com/products/unigine/licensing/
  9. Built-in Telnet server is used for remote...

    Built-in Telnet server is used for remote control/debug on mobile devices (iOS and Android based) and PlayStation3. Unigine isn't just a rendering engine, it's all-in-one development platform for...
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    Here you can find some previews:...

    Here you can find some previews: http://oilrush-game.com/press/
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    Yes, sure there will. BTW here are some links...

    Yes, sure there will.

    BTW here are some links to previews: http://oilrush-game.com/press/
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    There will be an updated build available for...

    There will be an updated build available for pre-order users tomorrow (if it will pass QA tests).
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    Open source drivers aren't supported, you will...

    Open source drivers aren't supported, you will need a proprietary one. Here are the system requirements: http://oilrush-game.com/info/
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    OK, wait until the release. We have our own...

    OK, wait until the release. We have our own quality level (take a look at Heaven benchmark, for example) so I would better prove that the game worth attention by a good release rather than words.
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    I'm sorry about the late/lack of notification: we...

    I'm sorry about the late/lack of notification: we are still settling our CRM system.

    We have shared the preliminary January build just to provide some idea on the game performance and visuals....
  16. so true. Our demos were running in public...

    so true.



    Our demos were running in public NVIDIA booth, we decided to skip GDC this year due to high load. However there was a Unigine booth previous year.

    But anyway you are right, we are...
  17. Thank you guys for spreading the word, it's...

    Thank you guys for spreading the word, it's really helpful.
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    CLI options in .sh lauchers overrides the config,...

    CLI options in .sh lauchers overrides the config, you can directly tweak the launcher:


    #!/bin/sh

    export LD_LIBRARY_PATH=./bin:$LD_LIBRARY_PATH
    ./bin/OilRush_x86 -video_app opengl \...
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    OilRush is not Sins of a Solar Empire or Supreme...

    OilRush is not Sins of a Solar Empire or Supreme Commander, it's a different game. It might looks "too casual" for hardcore RTS players, but it still has its own beauty and strategies. You can take a...
  20. Current development version is more optimized...

    Current development version is more optimized than 0.59, but there is a lot of stuff still broken after major refactoring, so we don't share it yet.
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