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  1. Replies
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    I'm also confused by the top bar... I use GNOME...

    I'm also confused by the top bar... I use GNOME on a 15" laptop and having a top bar (which has very limited functionality) and a maximized application bar (which also has very little functionality)...
  2. Who knows maybe my next GFX card will be an AMD?...

    Who knows maybe my next GFX card will be an AMD? :)
  3. When I first heard of this I tried to remember...

    When I first heard of this I tried to remember other companies that have had "strategic partnerships" with m$. All of them seem to have a common element...

    Is Nokia walking the path of SGI?
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    I can't remember the source right now. I think it...

    I can't remember the source right now. I think it was on IGN. But Bethesda said they will be using a next iteration of the engine used in Oblivion for Skyrim.
  5. I really don't understand Your problem. It's...

    I really don't understand Your problem. It's obvious there might be issues, but they are exceptions not the rule.

    I'm running Doom 3 (from 2004) on my Fedora 14 with no issues at all. I had no...
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    Not really PC gaming is shrinking but won't die....

    Not really PC gaming is shrinking but won't die. Linux is just another platform so if people use it, making games for it is not a bad idea.

    When You think about it... Don't You think that the...
  7. I agree with that, also some other proprietary...

    I agree with that, also some other proprietary compilers might be compared (IBM, HP, CodeWarrior).

    Also what about some ARM compiler benchmarks? :)
  8. Hmmm... Essentially there is no way of telling...

    Hmmm... Essentially there is no way of telling how much of Desktop/Laptop/Netbook systems are Linux... It seems it can be anything from 2% to 15% :confused:
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    Performance?

    Well new features are a nice thing. But will anyone improve one of the biggest drawback of OO.org: It works slow as hell. Won't anybody do something with that?
  10. D3d > ogl ??

    In this article and in the forums I've read a number of times that D3D is superior to OpenGL.

    Now why exactly is that?

    OpenGL 3/4 are at least equal in terms of possibilities with D3D 10/11....
  11. Any news?

    Sooooo... Any news from Valve on the subject?
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