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  1. The 650 is the only one that reclocked the memory...

    The 650 is the only one that reclocked the memory to full speed as well as the shaders. That probably explains why it does so well compared to the stronger GPUs.
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    Some companies may look at open-source software...

    Some companies may look at open-source software that way, but not all.

    Look at the way that Intel, AMD, and VMware have been working together on building Mesa for years now. They may contribute...
  3. Stop using MacOS? What does that have to do with...

    Stop using MacOS? What does that have to do with my use case?

    For the people who are saying, "Don't use optimizations", I just ran a full rebuild of LLVM using both GCC (4.9.1) and Clang...
  4. No, no, no. Spend enough time developing on...

    No, no, no. Spend enough time developing on large projects and you will welcome any compiler speed improvements you can get.

    If the compiled code can be roughly the same performance, then why...
  5. Probably... But it's possible that someone will...

    Probably... But it's possible that someone will write/has written some code to detect software GL and not use glamor in that case. Of course, if you've got llvmpipe, you also get SSE/AVX on x86_64...
  6. From what I understand, the existing Catalyst...

    From what I understand, the existing Catalyst kernel driver and X.org driver are the few things that aren't shared with the Windows/Mac driver. So the GL compiler, CL runtime, CL Compiler, etc for...
  7. Wait.. so it's more than 4.5 times faster than...

    Wait.. so it's more than 4.5 times faster than Qemu, but because it doesn't have 3D it's crap? Sounds like it already has something to offer over Qemu if you want to run a 2d application (like...
  8. I like the improvement in the Circles GtkPerf...

    I like the improvement in the Circles GtkPerf benchmark. There's also a large improvement in the Lines benchmark. Lines definitely matters as that was the same situation that was causing Open/Libre...
  9. I'm not sure about Debian, but I did an upgrade...

    I'm not sure about Debian, but I did an upgrade to Ubuntu 14.10 at home and it already switched from upstart to systemd apparently.
  10. Also, it seems applicable to this thread: ...

    Also, it seems applicable to this thread:

    http://www.pcc.me.uk/pipermail/libclc-dev/2014-September/000692.html

    Intel's China OTC team is proposing a possible refactoring of beignet to use...
  11. Speaking of the CL+Shader Compiler team... Do...

    Speaking of the CL+Shader Compiler team... Do you happen to know Matt Arsenault's official role? It seems that he is more focused on the GCN back-end and/or HSA than OpenCL or graphics, but I never...
  12. No need to get upset about it. If the...

    No need to get upset about it.

    If the additional 1.2 APIs weren't actually in place, there's no way I'd be actually trying to do it. I was just saying that some of the new API calls are in...
  13. I'm not too surprised that Luxmark, JuliaGPU, and...

    I'm not too surprised that Luxmark, JuliaGPU, and MandelBulb are all failing... They all have CL code which is written assuming that your CL runtime library provides CL version 1.2 and that your...
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    I think you meant add-apt-repository

    I think you meant add-apt-repository
  15. Yes, yes they did. Most of their cards to date...

    Yes, yes they did. Most of their cards to date have been based on the G400 and then the Parhelia lines (I think). This use of AMD GPUs is news to me. I've been wondering how long it would be until...
  16. It's about time... I bought a copy of CS:GO just...

    It's about time... I bought a copy of CS:GO just before Steam for Linux was announced. I've played it on Windows a few times, but mostly it's sat in my library unused. Why? Because my main desktop...
  17. I've played Civ5 on my Radeon 7850 at home...

    I've played Civ5 on my Radeon 7850 at home without issues... I can verify that it works with a fluid frame rate and seems to render correctly.

    Along with that, I often play Eve Online with fairly...
  18. Awesome... I think its time to get a spare SD...

    Awesome... I think its time to get a spare SD card that's big enough to do mesa Dev work on....
  19. Geometry Shaders is the last thing for 3.3 on...

    Geometry Shaders is the last thing for 3.3 on sandy bridge, I believe... There's a patch series on the mesa-dev list which adds those and bumps Sandy Bridge to GL 3.2. The discussion on the list...
  20. Good to hear. I'll be keeping an eye on this...

    Good to hear. I'll be keeping an eye on this driver, as I've got a Pi on a way for use as a debian-based print server and probably as a random client to dump light background workloads onto.

    If...
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