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  1. Technically you are right, almost all monitors...

    Technically you are right, almost all monitors that is marketed as led are led backlight monitors. But in theory you can buy oled monitor like this:...
  2. Using qt does not make it kde, this looks more...

    Using qt does not make it kde, this looks more like a ubuntu's unity(yak), which is qt5/qml too. So the question is this unity, forked unity or some kind of...
  3. Unlocked bootloader kind of confirmed:...

    Unlocked bootloader kind of confirmed:
    https://twitter.com/SirKneeland/status/534720111442411520
  4. It's a nokia branded device, not manufactured by...

    It's a nokia branded device, not manufactured by nokia(foxconn maybe):


    Wonder if it has open bootloader, as it is x86_64 hardware might wan't to try running linux distros on it. Though powervr...
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    Hmm I thought chrome have kind of limited...

    Hmm I thought chrome have kind of limited abilities for local storage, google want's users to use cloud:
    http://www.anandtech.com/show/8543/upgrading-the-ssd-in-a-chromebook

    Maybe one can Install...
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    New beta driver 346.16 (beta)

    At last new beta driver from nvidia:
    https://devtalk.nvidia.com/default/topic/788791

    Seems to have new(old) gtk3+ GUI, and opengl 4.5 for starters. Whole change log:
  7. Nah why don't they just use opengl4.5, I tough it...

    Nah why don't they just use opengl4.5, I tough it will make porting d3d11 to ogl easier... Oh and macosx with it's ancient opengls is screwing us again.
  8. Geeh linux reordering is up...

    Geeh linux reordering is up:

    https://www.gameagent.com/games/sid-meiers-civilization-beyond-earth-linux



    No word which opengl version is used but system requirements might suggest opengl4?:
  9. ...And it's a 64bit dual core denver variant of...

    ...And it's a 64bit dual core denver variant of tegra k1. I would love to see more than 2GB of ram though.
  10. Afaik that was a big problem few years back. It...

    Afaik that was a big problem few years back. It was mainly due old cpu code in physX which was made by ageia(x87 no multithreading).

    Newer physx sdk:s supports sse and multithreading by default...
  11. Well I'm not sure if it's possible to force...

    Well I'm not sure if it's possible to force hardware physx for all physx games, but it might be possible if the game has engine that supports hardware physX. Still most of physx games are software...
  12. Maybe to first point, if there are windows...

    Maybe to first point, if there are windows version of the game that uses gpu physX. No to latter, those games usually use cpu-only physX, which can't be turned to run on gpu.

    First game that pop...
  13. Videos and slides are behind the links of the...

    Videos and slides are behind the links of the program:
    http://www.x.org/wiki/Events/XDC2014/Program/
  14. You need to add power supply and some storage...

    You need to add power supply and some storage space, jetson kit it comes with power prick and 16GB storage...

    But Jetson kit is not meant to be consumer product, it's developer kit for product...
  15. Not quite sure, but listed intel hd4600 supports...

    Not quite sure, but listed intel hd4600 supports opencl1.2.

    Although techpowerupdb says gtx 980 to support opencl 1.2. But i.e. compubench says opencl_c_version OpenCL C 1.1.
  16. gtx750ti does not support sli(a bit moot point in...

    gtx750ti does not support sli(a bit moot point in gpgpu because they don't need to be slied anyway).

    I agree with you though, price/performance chart would be useful. GTX 980 is not the card to...
  17. Well CSMT patches are the only release criteria...

    Well CSMT patches are the only release criteria for wine 1.8...
  18. Heh i would say they use too good cooler. If...

    Heh i would say they use too good cooler. If cooler would have been designed for 165W tdp, the card clocks would have been throttled way down before temps goes too high. I Don't really know how...
  19. Actually what is still needed for d3d10 support?...

    Actually what is still needed for d3d10 support? In status page d3d10.dll is 79% implemented(very old status from year 2013). And changes says:

    I thought that d3d10 programs usually fails when...
  20. Haven't hear anything about vp9(I really doubt...

    Haven't hear anything about vp9(I really doubt it), but it has full h265/hevc decoding/encoding support(though there are no mention in vdpau for it yet, might take a little while to get it).
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