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  1. Ahem... have you seen GFWL? Steam is...

    Ahem... have you seen GFWL?
    Steam is established, their APIs are relatively clean, and their libraries and services actually work from a developer's perspective. Trust me: unless a miracle happens,...
  2. First of all, Source is a solid, proven Engine to...

    First of all, Source is a solid, proven Engine to build games on - not state-of-the-art in all respects, but solid. And no, porting is still not a magic snap-your-fingers process, but having...
  3. Touche. And you're right, of course, but they...

    Touche. And you're right, of course, but they haven't done anything in what seems like ages. I know Rage is supposed to get Linux binaries, but that's also something that is, I would say, at least...
  4. Well... I'm not saying this doesn't happen, but...

    Well...
    I'm not saying this doesn't happen, but it would have to be exceedingly rare. First of all, most studios don't consider Linux to be anywhere near a viable platform - hell, most studios are...
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    Let's slow down a bit

    This is certainly great news. Let's not forget though, that for a company like Valve, development of their games cross-platform is only half the issue. Supporting them after release is just as much...
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    I don't quite understand why people are so...

    I don't quite understand why people are so gung-ho about MPX - it's a neat feature, for sure, but what does it really mean for the average desktop user?
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    I'd like a key please :)

    I'd like a key please :)
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