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  1. https://github.com/llvm-mirror/llvm/tree/master/li...

    https://github.com/llvm-mirror/llvm/tree/master/lib/Target/R600
  2. DX12 and Vulkan should be both Mantle-like, and...

    DX12 and Vulkan should be both Mantle-like, and again all those will be competitiors ;). More or less both are probably same like Mantle, with a only difference that MS wants control over API and...
  3. Any hardware which supports compute shaders, that...

    Any hardware which supports compute shaders, that is OpenGL 4.3 level hardware.
  4. Dragons can't cope in penguins land, it is cold...

    Dragons can't cope in penguins land, it is cold there... no flying and no breathing fire possibile ;)
  5. Dragon vs GNU, well we will see. Dragon is not...

    Dragon vs GNU, well we will see. Dragon is not that better when on earth ;).



    If it is not a dollar, it is shit :D
  6. I see many logos there :D ...

    I see many logos there :D

    https://www.khronos.org/assets/uploads/apis/2015-vk-image-3.png
  7. Intel is always there, do not worry too much -...

    Intel is always there, do not worry too much - Apple is represented with LLVM and Microsoft with Unity ;)

    Do you know why that Mono shitty engine is so successfull? And LLVM too? :D
  8. It is good name, if it starts with V and ends...

    It is good name, if it starts with V and ends with N ;) Let guess how we got that name :o

    Valve Unity LunarG Khronos AMD Nvidia
  9. Blah i thought Vulkan is OpenGL replacement, but...

    Blah i thought Vulkan is OpenGL replacement, but OpenGL goes as it is... Vulkan seems more just like Valve's Mantle :D

    Now at least we know from where V came from and why V ;)
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    That is too much zeros for me to count :D....

    That is too much zeros for me to count :D. Successfull people are poor in their own way... you might have high developement and other expences, Epic will epically took all you money, with all your...
  11. Wut? :rolleyes: Stop right there and said that...

    Wut? :rolleyes: Stop right there and said that again and again and again :D Really i would like to read that again and again and again :D

    Really sorry about that, but people made money every...
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    That is fine if payment starts at 1 million bucks...

    That is fine if payment starts at 1 million bucks and stops to count share at let say 5 million, but it isn't... If you made game let say succesfull as Minecraft, then 5% is way too much for one...
  13. That is fine, but making something cross vendor...

    That is fine, but making something cross vendor arise a question which is not a question :o... is there still same adventage, probably not all ;)



    Yup obvious to me, i know what means "should...
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    And from pure economic standpoint it is valid and...

    And from pure economic standpoint it is valid and better for them, because people like free of charge stuffs, so this way is better from marketing standpoint and can lead engine to more wide...
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    When licence is about "once you commercially...

    When licence is about "once you commercially succeed, we are coming to get you" :p well, that can't really be free software licence nor opensource one.
  16. That sounds to me like "most of the world does...

    That sounds to me like "most of the world does not use dollar, but those who don't... well... they can adopting it" :D
  17. I can believe you that it wasn't specific to AMD...

    I can believe you that it wasn't specific to AMD GPUs, but hard fact it is/was only available for AMD GCN GPUs... and thus that is same said to me ;).
  18. Mantle is all separate from those two, it is...

    Mantle is all separate from those two, it is special "right to the metal and custom" API, thus is not generic design like DirectX or OpenGL.

    Just think of it, something being generic (it needs...
  19. Is there something Nvidia designed so that...

    Is there something Nvidia designed so that directly make AMD cards go faster? :D Each vendor work on their hardware and if it is usefull for other vendors they will consider adopting it.

    Part of...
  20. So what, AMD working on their hardware that...

    So what, AMD working on their hardware that sounds normal :)

    S3 again working on their hardware (Savage chip i think) first iplemented s3tc, to save bandwidth and vram usage and it is still used...
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