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    Even though GLUT might be simple, using GLUT for...

    Even though GLUT might be simple, using GLUT for teching can easily lead to using deprecated OpenGL features from GLUT (or even GLU). Since better alternatives like GLFW are not that much harder, I...
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    GLUT, due to it's design, is not suited to write...

    GLUT, due to it's design, is not suited to write performing games. GLUT limits the control over the event loop, rendering and so on.
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    GLUT should obviously not be used for development...

    GLUT should obviously not be used for development any more, but could be useful to make old games run under Wayland.
  4. For gamers, rumors claim Nvidia will release GTX...

    For gamers, rumors claim Nvidia will release GTX 980Ti this summer, competing with AMD's upcoming "R9 390X". So this summer will be exciting.
  5. DP is mostly for compute (simulations and other...

    DP is mostly for compute (simulations and other special software, typically for research). Most rendering, CAD, video editing etc. don't rely heavily on DP. One of the biggest news in GM200 is the...
  6. According to the sessions at GDC Vulkan will not...

    According to the sessions at GDC Vulkan will not include the bindless features pioneered by Nvidia, but might provide it as an optional extension. It's really sad to see the single greatest...
  7. True, however far too few games scale that well...

    True, however far too few games scale that well with memory capacity unfortunately. Even if you play like BF 4 and use close to 4 GB memory, a typical frame would probably use ~1.5 GB. The remaining...
  8. Well it's not a consumer card. Titan is intended...

    Well it's not a consumer card. Titan is intended for semi-pro users, who do compute, rendering and development. Previous Titan cards offered high DP performance and lots of memory, but unfortunately...
  9. If anyone is dissatisfied about the driver...

    If anyone is dissatisfied about the driver support, they should stop complaining and create better drivers. Somehow, the RMS extremists still are going to make this Nvidia's fault.
    Software should...
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    R9 390X might arrive in three months or so, while...

    R9 390X might arrive in three months or so, while GTX Titan X might arrive next week. Titan X will be more of a semi-pro card, so it would be interesting if Nvidia releases a consumer card based on...
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    I would like something similar, but with a...

    I would like something similar, but with a shorter depth.
  12. Why? These machines are intended for those...

    Why? These machines are intended for those wanting a gaming PC for their TV without building one themselves. These might not be huge sellers, but there is certainly a market.
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    WebGL is cool and useful for demos and some use...

    WebGL is cool and useful for demos and some use cases, but it can never compare to native performance. Heck, even with native performance, getting input handling, threading, and a steady frame rate...
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    For sure. And people can always make their...

    For sure. And people can always make their high-level wrappers on top of that.
    With low-level access to all hardware features of the GPU, there will be less of a need for "opengl extensions" for new...
  15. What's going on with you guys today? AMD promised...

    What's going on with you guys today? AMD promised an open spec, not an open implementation. I even checked eariler today, they have still not delivered.
  16. AMD has promised open sourcing Mantle serveral...

    AMD has promised open sourcing Mantle serveral times, the last promise was before the end of 2014.
  17. You are mixing the basics here. I just pointed...

    You are mixing the basics here. I just pointed out that Mantle (specification) is not even open source as AMD promised. The implementation will probably not be open source in Catalyst anyway. I...
  18. What are you talking about? OpenGL is an open...

    What are you talking about? OpenGL is an open specification like TCP/IP is open but that doesn't make IE open. But were not talking about any of that, I just pointed out that Mantle is widely...
  19. Lots of gamers know of Mantle even though it has...

    Lots of gamers know of Mantle even though it has only shipped in a few games, never has lived up to promises of performance or being open source.
  20. I don't care much about the name, I just want a...

    I don't care much about the name, I just want a good API. "glNext" needs to take the next step in GPU programming, not go the Mantle route and take a back-seat behind Direct3D.

    BTW, does anyone...
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