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  1. Well, that's a bit dissappointing, considering...

    Well, that's a bit dissappointing, considering the original post on phoronix said


    But improving the worst cases is of course a result that's good anyway. :)
  2. The last time I tried disabling adblock on...

    The last time I tried disabling adblock on phoronix was a while ago and it made loading times significantly slower (my internet connection is not too fast).


    http://i.imgur.com/ztjCGcN.jpg
    ...
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    I think I should be able to write a script that...

    I think I should be able to write a script that recursively searches for library dependencies with ldd and copies them in the game directory in about 15-20 minutes. Also, -static. Use it.


    Are...
  4. Sorry, not quite. tessmark really doesn't run,...

    Sorry, not quite.

    tessmark really doesn't run, probably because it needs tesselation.

    But gimark seems to only need opengl 3.3 and does not use anything deprecated. So this works:
    ...
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    First, I believe with nomodeset you will not get...

    First, I believe with nomodeset you will not get any acceleration at all since everything that is not KMS has been unsupported for quite some time now.

    I have seen runpm being buggy and creating...
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    How can it not impact sales? Have you looked at...

    How can it not impact sales? Have you looked at some amazon ratings for some specific games?

    http://www.amazon.com/product-reviews/B000FKBCX4

    http://www.amazon.com/product-reviews/B0030GG20I <...
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    Summary: Steam is not DRM. Steam provides...

    Summary:


    Steam is not DRM. Steam provides optional DRM. Everyone distributing a game through steam can choose whether to use their DRM
    Steam's DRM is not good, after all it is DRM, but at...
  8. Assuming no optimization potential gets lost in...

    Assuming no optimization potential gets lost in the process. But then they said they write all their stuff in a subset of HLSL that is made "compatible" with GLSL with macros and stuff.
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    Well, the first thing to do would be to try an up...

    Well, the first thing to do would be to try an up to date kernel.

    On archlinux:

    pacman -U http://arch.miffe.org/x86_64/linux-mainline-3.14rc7-1-x86_64.pkg.tar.xz
    and grub-mkconfig -o...
  10. Maybe it has gotten better, but it was really bad...

    Maybe it has gotten better, but it was really bad in a lot of games. Especially with wine. If you have it, try Dead Space 1 in wine on catalyst v.s. radeonsi. You'll be amazed.

    And then there are...
  11. sudo: -E, --preserve-env preserve...

    sudo:

    -E, --preserve-env preserve user environment when running command
  12. *AMD is busy with their currently windows-only...

    *AMD is busy with their currently windows-only implementation of Mantle.
  13. ... often get a response within minutes and if...

    ... often get a response within minutes and if you're lucky a patch to test within an hour. Yes, this happens. Try reporting some bugs.

    Sometimes not, of course, then it sits there until someone...
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    Well, I definitely noticed how the initial...

    Well, I definitely noticed how the initial website rendering after loading is a lot smoother for at least some websites, like e.g. google plus or youtube.

    edit: but font rendering is looking very...
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    But you can always use compton --backend glx...

    But you can always use

    compton --backend glx
    with any non compositing window manager.

    They have some nice information too:
    https://github.com/chjj/compton/wiki/vsync-guide...
  16. Wow, even now that AMD has had the best...

    Wow, even now that AMD has had the best performing hardware with open source drivers for quite a while people keep still bashing them as being "unsupported" or "crappy".


    Because it is slower...
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    If linux takes off with gaming, I'd rather not...

    If linux takes off with gaming, I'd rather not see physx supported well, because, you know, accelerated on only the gpus of one company, and stuff.

    But even then, why not take the AMD approach?...
  18. Yes, but I'd like to see the general performance...

    Yes, but I'd like to see the general performance in one graph and the lag spikes in another. That's why I thought, maybe convolution over 200-300 milliseconds or so...
    Anyway, I haven't succeeded in...
  19. Simple for a naive calculation but if a single...

    Simple for a naive calculation but if a single frame is a little late that would produce rather big spikes, wouldn't it? I would be more interested in FPS smoothed for about ~0.2 or 0.3 seconds and...
  20. On a related note, is there some method to get...

    On a related note, is there some method to get finer grained fps including min/max? Something like LIBGL_SHOW_FPS but that does not show one numer a second. Maybe something like voglperf/libframetime...
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