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    I know I'm not Alex, but I think you need a...

    I know I'm not Alex, but I think you need a higher LLVM version (maybe a higher Mesa version, like 10.2-devel may help, too. With both up2date you should get OpenGL 3.3).

    //EDIT: Alex was faster...
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    marek: Thanks for explaining, that makes sense....

    marek: Thanks for explaining, that makes sense. :) May I ask what's the long-term plan: To use the build-in compiler or LLVM?
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    Again: SB can be enabled with LLVM, too. Why is...

    Again: SB can be enabled with LLVM, too. Why is everybody, including AMD/Xorg developers ignoring this and telling SB is faster than LLVM? And if you think it can't be enabled with LLVM, why are...
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    Peaks are more noticeable than a constant but...

    Peaks are more noticeable than a constant but lower framerate. So it's not as disastrous as you think.
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    Now this is a good question. :) My first guess...

    Now this is a good question. :) My first guess was for some form of multiplayer or DRM, but I don't know the game. Your best bet would be to ask the developers. Anyway I cloned the git repo and...
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    No, it just disables the LLVM backend for the...

    No, it just disables the LLVM backend for the shader compiler. OpenCL is a different thing.


    The statement is correct. If you compile mesa without --enable-r600-llvm-compiler you can't enable it...
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    That depends on the hardware I guess. On my card...

    That depends on the hardware I guess. On my card (HD 6950) LLVM causes more stuttering.


    But Vadim's "sb" option can be enabled with LLVM, too. IIRC it's a shader optimization that happens after...
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    Read the error message you showed, it clearly...

    Read the error message you showed, it clearly shows that the client.dll of the application needs WLDAP32.dll. Now guess what's the easiest way to translate this Windows library to Linux. It might be...
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    Don't think so:

    Don't think so:
  10. Small typo here, it's GALLIUM_HUD. ;)

    Small typo here, it's GALLIUM_HUD. ;)
  11. Damn edit limit, the EULA is for "CryEngine 3...

    Damn edit limit, the EULA is for "CryEngine 3 Free SDK", so it looks like we really get free access. :)
  12. On SteamDB is a link to the EULA, which seems to...

    On SteamDB is a link to the EULA, which seems to be for the CryEngine SDK: http://store.steampowered.com/eula/220980_eula_0 - What's interresting is this:

    Does this mean we will get free access to...
  13. Does it really need modules to be disabled?...

    Does it really need modules to be disabled? Because I have all modules that I need compiled into the kernel except things I almost never use (like the FAT filesystem), external modules (VirtualBox)...
  14. Gentoo is migrating to a true multilib system as...

    Gentoo is migrating to a true multilib system as we speak. So if you want to have 32 bit mesa with the exact same USE flags (and CFLAGS) as the 64 bit version simply add...
  15. It is:

    It is:
  16. The article contains quotes from Doug McIlroy,...

    The article contains quotes from Doug McIlroy, the one who also wrote the Unix philosophy. So are you implying that he talks BS about his own philosophy?

    It's just an example. Most likely inspired...
  17. Just tested it: Works fine. Any more things to...

    Just tested it: Works fine. Any more things to complain? :rolleyes:
  18. You might want to read:...

    You might want to read: http://www.johndcook.com/blog/2010/06/30/where-the-unix-philosophy-breaks-down/
  19. Same here, but I'm still using Gentoo. ;)

    Same here, but I'm still using Gentoo. ;)
  20. Ah, I really didn't check the date. Thanks. :D

    Ah, I really didn't check the date. Thanks. :D
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