Tropics Demo v1.3
Type: Posts; User: spstarr; Keyword(s):
Tropics Demo v1.3
I redid the same test with the Haswell HD 4600, and I still beat the Broadwell-U GPU! Unengine Tropics fails to run however (white screen).
I should note for both tests, Unengine does *not* run...
This is a Bonaire but its a Saturn XT [FirePro M6100] special GPU some laptops, it's part of the Southern Islands series, GCN 1.1 hardware.
That said, I SMOKED that Lenovo X1 laptop if you count the Radeon GPU instead of the Intel Haswell GPU
Here's my results:
The Disk on this isn't very good, this is a Hybrid-SSD disk and it's pretty poor on I/O, but once 1TB...
but some disk benchmarks failed.. for some reason
Will post result when done
I'm about to run this benchmark on my laptop, which has working DRI_PRIME, will it use the intel GPU or switch to Radeon one?
even worse the game throws asserts ASSERT (!LLGLSLShader::sNoFixedFunction || shader != NULL) so something buggy with GLSL program usage for some reason.
Game is Second Life, primitives missing, GLSL failures, how to debug HSW DRI driver?
Some games have missing objects (primitives), but i am using mesa-10.5 and 3.19-rcX
Been running this for awhile on my new laptop. There's a few rough edges but nothing significant so far.
DNF == Did Not Finish
We don't need Fedora with a horrible package manager name.
Excuse me, but some of us have laptops and we can't just REMOVE THE GPU.... unless you want to pay to buy laptops for people.
Sure there are also non-mobile versions but for mobile users this is...
If so, then the work Intel is doing on GLSL (tons of patches I see) will benefit everyone at least?
With a development release name like that it sure is sweet :D
With a common DRM driver, GPU resets for us older R600 cards might be fixed if fglrx's kernel bits fold into the radeon DRM driver this is something I hope can happen. I can't just replace my laptop...
I suspect the CS parser also adds latency, how much I don't know, it has to do checks for validation of command submissions for security and all (does fglrx do this?).
I would be curious to see...
I should try that, you are right...
If there's one game I've played off and on is SL and its performance is poor on my HD 3650. I don't buy these performance improvements in Gallium 3D for this specific GPU. I'd like to see more...
I think some people are just too impatient and want their ideas implemented. I want Wayland protocol to be done right, not rushed like some.
I don't want another X protocol mess and it is VERY...