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  1. A couple of remarks: Firstly on the graphics:...

    A couple of remarks:

    Firstly on the graphics:

    The code has promise, and the bump maps on the doors and walls show what could be done. Unfortunately, after all this work, it seems that the...
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    I'm seeing this as an extremely positive move. ...

    I'm seeing this as an extremely positive move.

    Cruft removal is not something best done by a comity.

    If he keeps the communication channels open with the MythTV project, we could well see a...
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    Thank you for explaining this once and for all. ...

    Thank you for explaining this once and for all.

    Now I'm even more excited about wayland's possibilities: You could have your app render on the server, push the result through some standard video...
  4. Quite often the size on Android Market is only a...

    Quite often the size on Android Market is only a base installer. The rest of the game is downloaded on the first run.
  5. Well done!

    Even as an ATI card owner, I'm really excited about this.

    Bugs aside (they'll be worked out in a month or so) we are within a factor of 2 of the NVIDIA blob running doom3 (ie shader based, more...
  6. OK, I for one think this looks quit appealing. ...

    OK, I for one think this looks quit appealing.

    It makes me think of a mix between kde's krunner (alt+f2) and dbus menus.

    Also, it reduces vertical screen real estate used, which I'm always for.
  7. I'm not a journalist either, but in university...

    I'm not a journalist either, but in university (college for those across the pond) it's pretty much standard practice to comment graphs stating what you see, and only afterwords adding conclusions...
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    I know, but it's filled with clueless blog posts...

    I know, but it's filled with clueless blog posts and news sites citing said blog posts as authorotive sources, whereas the devs hang out here from time to time :cool:.
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    OK, I'm going to show my internet BM by hijacking...

    OK, I'm going to show my internet BM by hijacking this thread:

    What actual advantages will wayland bring over Xorg for developers (in general) and for users. I've heard lots of fantastic things...
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    Disclaimer: Happy gnome user here, was a happy...

    Disclaimer: Happy gnome user here, was a happy KDE user until 1 month ago, then wanted a change

    What's to bet that the same people moaning about Gnome 3 and pointing out how great KDE is are the...
  11. To be perfectly honest, while hdmi audio would be...

    To be perfectly honest, while hdmi audio would be nice (one less cable is nothing to be sneesed at) if that's all you've got to complain about, then I'd say that the open source AMD guys are doing...
  12. Small nit pick on the sandy bridge: Maximum...

    Small nit pick on the sandy bridge:

    Maximum disk throughput increased


    Either it decreased or the numbers are inverted.


    Back on topic,
  13. Could you please fix your links so that we can...

    Could you please fix your links so that we can see what you're getting at.


    Oh, and, for all those wondering about GL3: the intel guys are pumping out patches at an almost alarming rate on the...
  14. bikeshedding? Not completely. Some of the...

    bikeshedding?

    Not completely.

    Some of the drivers (gallium and gallium/rx00 gallium/nouveau to name two well-known ones) are moving at a frantic pace, with every day brining its lot of new...
  15. Any chance of bisecting these bugs using PTS?

    Any chance of bisecting these bugs using PTS?
  16. Will this have any applications outside of...

    Will this have any applications outside of gaming?

    To be more precise, how will this affect my GL accelerated desktop? What if I decide to use Qt's OpenGL renderer?

    David
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    Just goes to show that it takes all sorts. Arch...

    Just goes to show that it takes all sorts. Arch is the best KDE experience I've had (short of compiling from SVN and tweeking my self). Nothing like Kubuntu which I tried before.

    That said, Arch...
  18. Thanks for the hint. Sniping the libstdc++ in...

    Thanks for the hint.

    Sniping the libstdc++ in the cogs directory did the trick.

    FYI, on my evergreen, the GPU doesn't hang, it just freezes a little on menu load (I'm running git head from the...
  19. Speaking of cogs, anyone have any luck with it...

    Speaking of cogs, anyone have any luck with it and r600g (might be my 64bit system that's causing this but still).

    Cogs complains about vertex and fragment shaders not being there, but glxinfo...
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    Puzzle games are right up my street. I'm still...

    Puzzle games are right up my street.

    I'm still kicking my self for missing the frozenbite bundle, so I've just snapped this one up. A steel at 15$ (What do you mean the average is 5$? get outta...
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