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  1. Sorry, you donít understand the meaning of my...

    Sorry, you donít understand the meaning of my question :D, I could write:



    Why Goldeneye: Source is an LDAP client?

    I'm not a regular Steam user so I may be missing something, but neither...
  2. I forget to say that libldap (i386) must be...

    I forget to say that libldap (i386) must be installed (why? :confused: ), unless that, the mod will not launch and wine will complain:


    err:module:load_builtin_dll failed to load .so lib for...
  3. For those who want to try GE:S with wine,...

    For those who want to try GE:S with wine, PlayOnLinux has a preset for Steam, but installs Steam with an old wine version (1.5.25). So you can install Steam with the preset (both Steam and Source SDK...
  4. I managed to install it with Steam under Wine...

    I managed to install it with Steam under Wine (the first game I tried to play with Steam), the game starts correctly, the picture and sound are OK, but after a few minutes, the game crashes and stops...
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    XreaL, OpenWolf, Daemon

    Yes, OpenWolf is no longer a XreaL fork and use Torque3D today.
    And shortly after the announcement of the switch to Torque3D, the tremz.com server became offline.

    So, if someone wants to use...
  6. Try this : cd /home/mcgreg/Unvanquished #...

    Try this :



    cd /home/mcgreg/Unvanquished
    # move lib32 dir
    mv lib32 lib32.old
    mkdir lib32
    # try to run Unvanquished
    ./daemon.i386
  7. Unvanquished use the Daemon engine which is a...

    Unvanquished use the Daemon engine which is a fork of the OpenWolf Daemon which is a fork of iowolfet (an idTech3 improvement) that use the renderer from XreaL engine which is one of the most heavily...
  8. Unvanquished use the Daemon engine which is a...

    Unvanquished use the Daemon engine which is a fork of the OpenWolf Daemon which is a fork of iowolfet (an idTech3 improvement) that use the renderer from XreaL engine which is one of the most heavily...
  9. Replies
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    208,867

    This message was posted with an HD 2600 PRO AGP,...

    This message was posted with an HD 2600 PRO AGP, and I'm not using vesa but RadeonHD driver :).

    Yes, no 3D, only one head... but an official driver using official documentation works. We can hope...
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