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  1. Yes, exactly. They didn't. It's a new engine....

    Yes, exactly.

    They didn't. It's a new engine.


    Because the windows developers dropped the old backend, and the whole game is written against the new one.


    There's nothing. DX11 has a much...
  2. None of which has anything to do with Mir,...

    None of which has anything to do with Mir, Wayland, or whether SteamOS is based on Debian. SteamOS is an OS, not just some libraries that games run on.
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    Huh? Intel isn't using LLVM. At least not in...

    Huh? Intel isn't using LLVM.

    At least not in Mesa. Intel seems pretty team-driven, in that different teams can choose what they want to use and what they don't want to use. Certain Mesa intel...
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    There was a discussion on this, and it basically...

    There was a discussion on this, and it basically came down to the fact that Intel didn't want to have LLVM as a dependency. It's really that simple, cut, and dry.

    This code is 99% written by...
  5. It looks like they are only officially supporting NVidia (at least for now)

    Judging by the requirements listed on Steam.
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    And it's important because a lot of compiler...

    And it's important because a lot of compiler optimizations become possible or a lot simpler when in this form. Most academic papers discussing new optimizations and algorithms assume everything will...
  7. On that note, are there any plans to support...

    On that note, are there any plans to support Present anytime soon with the radeon ddx?
  8. LOL. Yeah, FreeBSD has probably doubled it's...

    LOL. Yeah, FreeBSD has probably doubled it's userbase.

    From 10 people to 20.
  9. Umm, did you miss that i was exactly copying what...

    Umm, did you miss that i was exactly copying what the original poster said with obvious sarcasm to make a point?
  10. It's not. It's full of legacy crap like XPCOM...

    It's not. It's full of legacy crap like XPCOM which is incredibly slow, and fixing that would take a lot of manpower and resources.
  11. I can almost guarantee this fell into 1 of 2...

    I can almost guarantee this fell into 1 of 2 categories, like most of the GL bugs of this kind do.

    1. The setting is not well defined in the GL spec. NVidia driver behaves one way, and Aspyr...
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    hmm, i think this is the first mainstream app to actually require GL4

    I wonder what the exact requirements are. GL4.1 to work on OSX?
  13. I think you're missing the point, which is that...

    I think you're missing the point, which is that html isn't currently good enough to do everything they'd want.

    Presumably they would need to add a bunch of new features, and adding anything into...
  14. Although I'm not entirely familiar with all the...

    Although I'm not entirely familiar with all the details, my understanding is that it largely boils down to a lot of the same reasons X developers don't like X.

    * Large amounts of legacy code,...
  15. I don't know about iframes, but contexts in...

    I don't know about iframes, but contexts in general are very secure. If they weren't, random website A in tab 1 could mess with your bank account open in tab 2. That's a well known security issue...
  16. I'm doubtful SteamOS will ever switch over to...

    I'm doubtful SteamOS will ever switch over to Mir, but i guess we'll find out. The thing is, I don't think they're going to want to bring in Unity to SteamOS, and without that they are likely looking...
  17. The bug that's known about should be fixed by this patchset

    Patchset Here
  18. My understanding is that the game by default runs...

    My understanding is that the game by default runs with all the fancy engine effects turned off by default on AMD, because turning them on results in slow performance.

    There's a hidden pref you can...
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    Youtube is not using any h.265 at all, and they...

    Youtube is not using any h.265 at all, and they haven't announced any plans of doing so.

    They are currently using VP9 for all 4k content, and of course they have h.264 support for everything.
  20. So if my website worked in the past on IE, and...

    So if my website worked in the past on IE, and Firefox/Chrome didn't work, you expect me to change anything about the implementation, but it runs on IE just perfect? Web developers shouldnt have to...
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