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  1. I wondering, which one Qt4 graphics system would...

    I wondering, which one Qt4 graphics system would be faster: raster on EXA, native on GLAMOR on Mesa, or native on GLAMOR on fglrx? ;)

    (Yeah, I know, it doesn't matter since KDE5 is already here.)
  2. Well... it's Mediatek, so that was expected. ...

    Well... it's Mediatek, so that was expected.

    btw, maybe anyone know where is sources of Archos 70b Xenon firmware? (MT6582) I though Archos should comply with GPLv2, but can't find sources...
  3. post deleted

    post deleted
  4. Thanks for explanation!

    Thanks for explanation!
  5. By the way, maybe anyone can tell in Simple...

    By the way, maybe anyone can tell in Simple English what going on with DRI3?
    https://bugs.freedesktop.org/show_bug.cgi?id=81551
  6. Working link:...

    Working link: http://www.linux-kvm.org/wiki/images/f/f3/01x08b-KVMGT-a.pdf
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    2 GB VRAM as minimal requirement? For real? I...

    2 GB VRAM as minimal requirement? For real? I mean... Metro Redux really doesn't work on 1 GB VRAM GPU's?
  8. KWin VSync doesn't work with DRI3 or it's just me?

    KWin VSync doesn't work with DRI3 or it's just me?
  9. What the point to use hardware decoder of your...

    What the point to use hardware decoder of your dGPU if you have VA-API on iGPU?
  10. Just a guess: open source HSA implementation...

    Just a guess: open source HSA implementation probably has higher priory than closed source OpenCL 2.0 implementation.
  11. That Was Epic Wasteland 2 Official Launch Thread.

    That Was Epic Wasteland 2 Official Launch Thread.
  12. Anybody test VSync with KWin yet? It works...

    Anybody test VSync with KWin yet? It works out-of-the-box like with radeon or GLXVblank is required?
  13. Great! Thanks everyone who was involved in...

    Great! Thanks everyone who was involved in releasing this code! Can't wait to test it.
  14. Thanks, Bridgman! Can't wait to see HSA in real...

    Thanks, Bridgman! Can't wait to see HSA in real applications :)
  15. So far I see only problems with DLC (not...

    So far I see only problems with DLC (not available in the game even if purchased) and multi-monitor problems same as with Wargame. Works better on fglrx than on Catalyst in D3D11 mode and works great...
  16. OGL-render of 4A Engine doesn't support...

    OGL-render of 4A Engine doesn't support tesselation, at least for now.
  17. Comparing to Witcher 2 release, seems like Last...

    Comparing to Witcher 2 release, seems like Last Light wasn't so bad. At least I was able to complete Last Light at day one, only with couple of crashes at swamps level.
  18. Anyway, you have to report hard lockup to driver...

    Anyway, you have to report hard lockup to driver developers.
  19. http://youtu.be/FYp38vTFpW8?t=21m50s

    http://youtu.be/FYp38vTFpW8?t=21m50s
  20. That right thing to do.

    That right thing to do.
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