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  1. Good for you, i have same bug with drm-next-3.19...

    Good for you, i have same bug with drm-next-3.19 and maybe a month before too :D
  2. Pretty unstable for radeon, at least for me :) ...

    Pretty unstable for radeon, at least for me :)



    Once that arrive in dmsg, it looks like all fine :o but how time goes, scrolling in firefox starts to stutter more and more, then flash starts...
  3. Most likely engine is like that :) Windows...

    Most likely engine is like that :) Windows version results for similar hw specs/resolution/settings:

    ...
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    OK, clocks looks fine there ;). And CPU is...

    OK, clocks looks fine there ;).

    And CPU is Sandybridge, that should use intel's pstate... not have much experience with it but i will probably try to disable that to see how it goes without it......
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    CCC shows 1070 there, but those clocks changes...

    CCC shows 1070 there, but those clocks changes dinamicaly. If 3D is not used it is at minimum, try runing glxgears in console for example and while it running recheck current clocks.

    Do you have...
  6. Difference is Debian's just in case - usual 10...

    Difference is Debian's just in case - usual 10 day waiting period, even if nothing changes like in this case and all looks like stable it is just "looks like", so you need to wait a little (usually...
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    That sounds quite strange, if you can't go above...

    That sounds quite strange, if you can't go above 60fps that sounds like vsync enabled and/or you might have Tear Free option enabled.
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    Thanks for the info, hm i tought they fixed it...

    Thanks for the info, hm i tought they fixed it :confused: , post some screenshots if you can :)
  9. Watch and learn ;) ...

    Watch and learn ;)


    https://www.youtube.com/watch?v=kO920gPFW2Y
  10. Really this one does even need any extension :D,...

    Really this one does even need any extension :D, if someone does not have hardware should play that one and it is quite :cool:
    ...
  11. I just played supertuxkart 0.6.2 latest plib...

    I just played supertuxkart 0.6.2 latest plib version with modeset driver and it run fine on CPU cca. ~15 fps...

    This on Kabini 4x2GHz, wondering what people can get there with $1000 current CPUs...
  12. Ah i might didn't explain what i am really...

    Ah i might didn't explain what i am really thinking :o i talking about clear 2.1 path that still works in this beta... that should probably work even on r300 hardware, only "requirements" are npot...
  13. That is how looks like to me to with the same...

    That is how looks like to me to with the same settings and any other when advanced pipeline checked, but with unpatched mesa of course.

    Applying just this one https://freedesktop.org/patch/38706/...
  14. And why they didn't support OpenGL 2.1 path is...

    And why they didn't support OpenGL 2.1 path is above my mind :rolleyes:, it still works fine besides skid particles and nitro invert rendered, kart preview missing in menus... blah, that should be...
  15. @haagch And that texture compression do weird...

    @haagch

    And that texture compression do weird things too on radeonsi, basicaly effects on 4 with only disabled texture compression should be max safe settings currently... that works fine here :)
  16. For settings 4 it works (besides those lines on...

    For settings 4 it works (besides those lines on any), on 5 there are many other problems.



    It can also be problem in game (engine) it is so new(ly forked), i found Bloom effect makes GPU...
  17. Hm, what to say - it fixed it for me, that is the...

    Hm, what to say - it fixed it for me, that is the only patch i applied and it works :) current mesa git, current llvm... who knows.
  18. This one for Unreal engine demos, should also...

    This one for Unreal engine demos, should also help there for that blackiness:

    https://freedesktop.org/patch/38706/

    But for those (sky)lines dunno :confused:... yeah, fill a bug :)
  19. For me everything is broken in some way on both...

    For me everything is broken in some way on both linux with radeon or fglrx drivers. And on Windows too :o

    I don't wanna fill 30 bugs about that, it is alpha software and developers should know...
  20. It does not require 3.1 it can still work even on...

    It does not require 3.1 it can still work even on OpenGL 1.3 hardware but without shaders of course, it require 3.1 level shaders and there are even more advanced options but all are disabled by...
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