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  1. No, bit: http://en.wikipedia.org/wiki/16-bit

    No, bit: http://en.wikipedia.org/wiki/16-bit
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    Shouldn't this be: The Embedded GLIBC (EGLIBC)...

    Shouldn't this be:
    The Embedded GLIBC (EGLIBC) is now a "dead project"
  3. No double standards here. It's Simple: Canonical...

    No double standards here. It's Simple: Canonical is the only one using Mir, so why should the KDE guys maintain their codes for them? There's no reason to have Mir support upstream as long as nobody...
  4. Please don't jump onto the FUD spreading...

    Please don't jump onto the FUD spreading bandwagon. When you say they are doing the same mistakes give examples or I think you're just repeating FUD from Marc (he told he believes wayland may copy...
  5. Haha, the net is small. :) Well, I also wrote a...

    Haha, the net is small. :)
    Well, I also wrote a mail to Tapani (offlist, to his intel.com address), asking if there's anything I could do to help debugging this. So hopefully it will get fixed soon.
  6. Exactly. Also think about who sponsors this, it's...

    Exactly. Also think about who sponsors this, it's not some small publisher, it's Valve! So they want it for SteamOS which is the main distribution for other developers to target. Does anyone really...
  7. It's interesting to see different cards from the...

    It's interesting to see different cards from the same vendor performing almost identical. My guess is that's because the operations are CPU limited. It would be nice to see if glamor changes that,...
  8. Damn edit limit... Anyway: I tried the...

    Damn edit limit... Anyway: I tried the l4d2_testing branch and at least there don't seem to be any crashes. But there are rendering errors all over the place. It looks like these rendering issues...
  9. Maybe I'll try that later but my guess is that it...

    Maybe I'll try that later but my guess is that it might still not work. I think gallium and/or the r600g driver need some changes. Anyway with testing this I might be able to give Tapani Pälli a gdb...
  10. So it's not OpenGL ES giving you porting issues...

    So it's not OpenGL ES giving you porting issues but the programming language? In other words: Even if you wouldn't use OpenGL ES you would have the exact same porting issues? :rolleyes:

    Also don't...
  11. Are you sure about that? I remember hearing VLIW...

    Are you sure about that? I remember hearing VLIW was tuned for graphics while SIMD (GCN) is there to make GPGPU tasks easier/faster. Now I don't want to spread misinformation, so please correct me if...
  12. There is no such thing as a _GPL symbol in the...

    There is no such thing as a _GPL symbol in the kernels license, so using none _GPL only doesn't protect you from copyright laws. Nvidia just tries to go the "safe route" by using such symbols only...
  13. Definitely something wrong then. I tried the...

    Definitely something wrong then. I tried the patches with r600g some days ago and while many 3d applications crashed (Cairo-Dock, Steam, compton, ... sigsegv somewhere in r600g_dri.so), did a 2d...
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    But you can't compile for all and every hardware...

    But you can't compile for all and every hardware (GPU) out there. If that would be the case we wouldn't need OpenGL nor DirectX, we would simply program the GPU directly.


    You completely...
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    That's what shader caches are for. AFAIK nvidia...

    That's what shader caches are for. AFAIK nvidia has a in-RAM and on-disk cache, no idea about fglrx but Mesa has a in-RAM cache and work has been started for a on-disk cache (see for example...
  16. A few questions that come to my mind: You...

    A few questions that come to my mind:

    You have most likely more code than if these processes where one. So the maintenance burden is higher, right?
    Cause you have more code you might even have...
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    Really, this is what NVIDIA complains about: ...

    Really, this is what NVIDIA complains about:

    -#define ABI_VIDEODRV_VERSION SET_ABI_VERSION(17, 0)
    +#define ABI_VIDEODRV_VERSION SET_ABI_VERSION(18, 0)
    ? Shouldn't that only be a "change one...
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    I know I'm not Alex, but I think you need a...

    I know I'm not Alex, but I think you need a higher LLVM version (maybe a higher Mesa version, like 10.2-devel may help, too. With both up2date you should get OpenGL 3.3).

    //EDIT: Alex was faster...
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    marek: Thanks for explaining, that makes sense....

    marek: Thanks for explaining, that makes sense. :) May I ask what's the long-term plan: To use the build-in compiler or LLVM?
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    Again: SB can be enabled with LLVM, too. Why is...

    Again: SB can be enabled with LLVM, too. Why is everybody, including AMD/Xorg developers ignoring this and telling SB is faster than LLVM? And if you think it can't be enabled with LLVM, why are...
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