This is laughable
When I updated to 8.9, everything broke. ETQW didn't work anymore, and even aticonfig broken up (aticonfig --lsp told me I had no POWERplay...).
Ok, I thought, they just need more time. So I went back to 8.8.
Now 8.10 is out, it's even worse. aticonfig is still broken, performance is about 50% of 8.8 and nothing works right when it comes to 3D.
Whatever AMD is doing, it's not working on the fglrx driver. I wonder how they managed to get so much crap into this release...
For those few who might be using my APower utility for power setting on laptop cards, don't update past 8.8. You won't be able to set power modes (not my fault).
OTOH, 8.9 was the first release where ETQW completely worked for me, and 8.10 works fine as well :)
You do know about the 3 concurrent fglrx development versions, right? Regressions shouldn't happen, but sometimes they do. If 8.8 works for you, the "next" version really would be 8.11, you just have to wait 3 months for it...
Originally Posted by grantek
(oh, I need 10 cahracters. Here they are.)
Which card? Does glxinfo | grep direct say yes?
Originally Posted by Almindor
I haven't noticed any major regressions on my HD3850 AGP (yet), in fact the Unigine demos have got a good FPS boost with 8-10, maybe etqw aswell.
On the downside Tropics still dies after a while and mipmaps in compiz don't work.
Since 8-9 (I think) there is now a problem with the timedemos in the Quake 3 demo, where the fps randomly falls off alot with repeated runs.
Edit one thing to check if ETQW stops working is that seta r_useIndexBuffers is "1" in your ~/.etqw/base/etqwconfig.cfg
ATI Mobility Radeon X1600 on x86_64 linux and yes the driver is used for 3d and reported as such by fglrxinfo.
It's a friggin disgrace.
NOTE: ETQW crashes with 8.7 (IIRC), has artefacts in 8.8 and is outright unplayable in 8.9+.
i think phoronix has become ati customer care.
haha! thank god i'm enjoying thank 2 open drivers 4 my x1800.. no more fglrx pains
You don't get GL 1.4+ support with OSS drivers ATM. I need it for school projects and whatnot (especially GLSL).
I lol'd <10characterlimitbreak>
Originally Posted by cruiseoveride