Originally Posted by Lederhosen
videocore IV supports OpenGL ES2.0 which is somewhere between OpenGL (not ES) 2.0 and 3.1.
Borrowing from Wikipedia (yeah, I'm lazy..)
It is based roughly on OpenGL 2.0, but it eliminates most of the fixed-function rendering pipeline in favor of a programmable one in a move similar to transition from OpenGL 3.0 to 3.1.
it works by 2.0 opengl videocards?