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Mac OS X 10.6.3 vs. Windows 7 vs. Ubuntu 10.04 Benchmarks

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  • Mac OS X 10.6.3 vs. Windows 7 vs. Ubuntu 10.04 Benchmarks

    Phoronix: Mac OS X 10.6.3 vs. Windows 7 vs. Ubuntu 10.04 Benchmarks

    Last week we delivered the first of our Windows 7 vs. Ubuntu 10.04 benchmarks to much anticipation, but now we have the results for Apple's Mac OS X 10.6.3 operating system to tack in too. In the first part of that Windows 7 vs. Ubuntu Linux performance examination, we looked closely at the OpenGL gaming performance across six different systems and a whole slew of tests. More articles are on the way looking at the performance and later in the week we already delivered some initial disk benchmarks. However, now it is time to see how Microsoft Windows 7 Professional x64, Ubuntu 10.04 LTS, and Apple Mac OS X 10.6.3 compete with one another.

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    The results from openarena look a bit strange. Maybe the compiler flags for Linux release needs to be tuned a bit compared to the win build or nvidia drivers really have got enabled optimization for the ioquake engine depending on the exe name, which would be easy to test, just rename it to something else

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    • #3
      As expected

      Overall results are hardly surprising. Microsoft carefully listens to (usual, not open source) gamedevs and puts enough pressure on hardware vendors (directly or indirectly, via its APIs) to streamline their drivers. It also does rigorous testing to ensure that the requirements are met. No surprise that Windows drivers are the ones with the highest quality.

      I am not sure whether the similar organization can be created for an open source OS. It would take a company like Red Hat, but dedicated to games. Community lacks organization for the massive QA needed to produce quality drivers itself and clout to make vendors provide binary drivers of better quality.

      Looking at the speed at which open source drivers are produced, I don't expect to see a stable open source driver of DX11 functionality (complete with DirectCompute, that is, GPGPU (OpenCL) support) for the next two years (and proprietary devs will move on to something new by that date).

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      • #4
        Using a system especially designed for Mac OSX:

        OpenGL Performance

        Nvidia: Windows > Ubuntu > .... Mac OSX
        Intel: Windows > Mac OSX > Ubuntu
        AMD: Waiting for results...

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        • #5
          I would love to see AMD/ATI results also. I have a feeling that fglrx is better optimized for 3d in linux than nvidia is.

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          • #6
            To run a cross OS benchmark on a single hardware means very little.
            It's a lot like testing GPUs with a single game

            To give an idea on why I believe that: I've run Sunspider with Opera 10.53 on a MacBook (C2D T8300 2.4 GHz) and I got these scores:

            - OS X Snow Lepoard 10.6.3: 426.2 ms
            - Windows 7 Pro x86: 499.4 ms

            So is Opera's javascript engine really that faster on OS X compared to Windows 7?

            I've asked to a couple of friends to run the same test on their Windows 7 laptops:

            - C2D E2180 2.0 GHz: 552 ms
            - Sony Vaio FZ21M 2.0 GHz: 442.2 ms

            Too me benchmark means very little without multiple hardware comparison. Sometimes on slower/different hardware you get better results, clearly it's some type of driver/bios/whatever issue, so I wouldn't take the Phoronix results for granted.
            Your milage may vary a lot.

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            • #7
              Do you disable compiz in Linux when you run the opengl tests ?

              Just wondering as on my hardware (geforce 8500) I get about a 30% increase in speed.

              (sorry if this is mentioned somewhere)

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              • #8
                Originally posted by Hans View Post
                I would love to see AMD/ATI results also. I have a feeling that fglrx is better optimized for 3d in linux than nvidia is.
                This. My experience of fglrx at least in pure performance terms has been pretty much identical on Linux/Windows.

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                • #9
                  I wonder how Gentoo would have been in such a test.
                  Yeah, and it is a known thing that vendors with proprietary drivers optimize more or first the Windows side and later care for any Unix-like stuff.

                  And what would resource hog Vista have looked like? I mean, I had to deal with a few Vista boxes and just plain handling the GUI with that new explorer and stuff was pretty lame.
                  Stop TCPA, stupid software patents and corrupt politicians!

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                  • #10
                    OSX - Windows = 0 - 5 in OSX's ground...
                    WOW! Just WOW!

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