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Agreed. And it's gonna get worse. The PS5 Pro has been confirmed (from what I can tell) to use a DLSS-like upscaler. Since games in general target consoles...
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DLSS is actually awesome because you can use it as a faster super sampling method. It was actually how it was initially being presented by Nvidia. They...Last edited by RealNC; 24 March 2024, 06:54 AM.
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When GPU drivers will become 100% compliant with the API/spec they implement. So... never :P
You implement something in some API (Vulkan,...
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I remember looking at it some years ago. It didn't work with vsync, so useless to me. But apparently it's still not fixed. No vsync support. Other than...Last edited by RealNC; 15 March 2024, 03:20 PM.
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As opposed to the open and cross-vendor method of doing this? Which doesn't exist because nobody even proposed one?...
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If you mean upstream this into the kernel, then hell no. I want to be able to update my GPU driver without having to switch to non-LTS kernels....
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Vulkan is now "extension hell" in the same way OpenGL was. Its initial popularity is completely gone now. Games just stick to DX12. Once in...
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