Announcement

Collapse
No announcement yet.

Unigine Engine Ported To Android Phones, Tablets

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Unigine and Siberia (yes, with all its unique culture and stereotypes)... ROCK!

    Comment


    • #17
      Originally posted by pingufunkybeat View Post
      These devices are surely not OpenGL 3 capable, right?
      They all support OpenGL ES 2.0, which i believe lines up pretty closely with OpenGL 3. It's not clear to me exactly what the differences are. I'm guessing they do support the same patented extensions that are giving Mesa problems with GL3, though.

      Comment


      • #18
        One of the Khronos documents describes GL ES 2.0 relative to GL 2.0 and most of the changes are "removals", ie GL ES 2.0 is probably best described as a subset of GL 2.0 with a few things added.

        http://www.khronos.org/registry/gles...pec_2.0.25.pdf

        In general the GL ES 2.0 spec seems to align better with DX9 hardware. Look at section 3.8 (Texturing) re: NPOT textures for a good example.

        Comment

        Working...
        X