I don't remember exactly about this jitter thing, but it sounds plausible at least. Maybe one of you guys could post a 10 seconds clip somewhere on the web, with just this point demonstrated: an enemy standing still, and you taking a couple of shots at him, having him straight in the crosshairs? If there's induced inaccuracy on the laugh-gun then I guess the enemy should stand far away when shooting him, so that the inaccuracy can be amplified by the distance to target?
No announcement yet.
When Will UT3 For Linux Be Released?