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UT3 Linux Client Is "In The Works"

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  • #31
    Originally posted by Przeciwko View Post
    Yeah you are so riiiight. WarTourist messages on Phoronix shows how they don't care, this news to...
    Man, think again before you post such bull****. It's like FUD by Microsoft.
    I don't take a stance on the UT3 Linux debacle. Wartourist posted here nothing new except that "it's still in the works". You can take that info for what it's worth and do whatever it is you want. But you better clean up your language. xav1r posted a pretty hard truth in the Linux game landscape, and if you don't agree, there are better ways to respond than to stoop to that kind of stupid language.

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    • #32
      Originally posted by RobbieAB View Post
      If you can produce advertising material that states that, than it is an open and closed case under Irish law, which states in summary "Goods must be as advertised".
      http://digg.com/linux_unix/Unreal_To...s_Linux_client
      (Article link dead)
      However I found this article from the same site: http://www.linuxgames.com/archives/9593

      Nothing solid however.
      Just goes to show that you shouldn't count your chickens before they hatch.

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      • #33
        From that link I understood that a previous unreal editor was ported entirely to linux. Is that true? And if so, which editor? the one for ut2k4?

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        • #34
          Originally posted by niniendowarrior View Post
          I don't take a stance on the UT3 Linux debacle. Wartourist posted here nothing new except that "it's still in the works". You can take that info for what it's worth and do whatever it is you want. But you better clean up your language. xav1r posted a pretty hard truth in the Linux game landscape, and if you don't agree, there are better ways to respond than to stoop to that kind of stupid language.
          Thanks man, for your support.

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          • #35
            Originally posted by Svartalf View Post
            First rule of thumb: If there is NOT a Linux client already available for you, either ON the disk or available for download, you are buying a WINDOWS title, not a Linux title. If you don't run Windows, why did you buy it, knowing there wasn't a client? On a promise? I hope they do release something- if not, I hope you learned your lesson on this. Sorry it had to be learned the hard way.
            No need to get dramatic

            I do actually run Windows, I just prefer not to. So I could actually play it, getting the feel for it, while waiting for the Linux version. Better that way too because otherwise I would have had to jump into games with much more experienced players that had already months of training.

            The fact that a Linux client is or isn't on the disc doesn't change much because they can't know on which system you are going to use it anyway.

            In the end it was just "faith" that made me buy the game. They had always made good on their promise before, releasing Linux clients for their games (while they where still very much alive). So I wanted to show support for a company that had not let me down before. Only goes to show that you shouldn't be too trusting

            Very likely I will still buy their games in the future if they come with a Linux client, but now I will definitely wait until the client is actually available!

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            • #36
              Originally posted by niniendowarrior View Post
              I don't take a stance on the UT3 Linux debacle. Wartourist posted here nothing new except that "it's still in the works". You can take that info for what it's worth and do whatever it is you want. But you better clean up your language. xav1r posted a pretty hard truth in the Linux game landscape, and if you don't agree, there are better ways to respond than to stoop to that kind of stupid language.
              Indeed. While I have my own opinions, I'm keeping them MOSTLY to myself- mainly because of another hard real fact...

              xav1r did indeed post a hard, painful truth when he stated that if there is no Linux client, all you're doing is buying a Windows title- everyone reading this, repeat that over and over and over again until it sinks in. WINE does NOT make it a Linux title. Cedega does NOT make it a Linux title. Crossover Games does NOT make it a Linux title. When you use Windows titles in this manner, all you are telling them is that you are perfectly FINE with a Windows version being ran on a sub-optimal solution.

              The other hard real fact is that every action you do can end up closing doors on possible versions of things for Linux in the future.

              When you mouth off like about "*!%#@# FUD", folks, you send the message that we're all obnoxious, ungrateful wretches, not worth going to the trouble to make an official version. Now, admittedly, they're inexcusably late to the game with this title- seven months isn't "we're working on it because it wasn't done", especially with whom they have to help them do the work (The same gent that helped them do the engine port work for Unreal Engine 2...), so you should be very, very upset all the same. I suggest using a bit more guarded language when discussing your displeasure.

              If they did this to the Windows or MacOS community, they'd be out of business real quick. The only reason they're "getting away with it" is because we're not as focused and there's fewer "gamers" of the like that'd play UT3 on Linux right now than the other platforms (Even though there's a larger potential market in the Linux space...).

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              • #37
                Originally posted by quintesse View Post
                No need to get dramatic
                Actually there is a reason... Most people keep perpetuating the problem of voting Windows instead of voting their preferred platform. Your purchase without them having provided a client is one instance of that sort of thing, unfortunately.

                I do actually run Windows, I just prefer not to. So I could actually play it, getting the feel for it, while waiting for the Linux version. Better that way too because otherwise I would have had to jump into games with much more experienced players that had already months of training.
                You know, you might want to ask yourself if you want to keep running under Windows if you don't prefer to do so. Each time you buy a Windows title, you're just prolonging the network effect that keeps things like UT3 from being on Linux out of the gate. Honest.

                The fact that a Linux client is or isn't on the disc doesn't change much because they can't know on which system you are going to use it anyway.
                Heh... Wrong thinking. What do you think gets handshaked with the server plants when you go online? If you never play the mulitplayer, sure, they're not going to know. And it's not that it has to be IN the box (that'd be nice)- it's that they HAVE to have a Linux client for it to be useful to most people in the Linux space.

                In the end it was just "faith" that made me buy the game. They had always made good on their promise before, releasing Linux clients for their games (while they where still very much alive). So I wanted to show support for a company that had not let me down before. Only goes to show that you shouldn't be too trusting
                Which is what I was trying to convey. No Linux client, no sale. It doesn't matter if it's on the CD/DVD (Though that helps immensely)- but there does have to be a client.

                Very likely I will still buy their games in the future if they come with a Linux client, but now I will definitely wait until the client is actually available!
                There you go.

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                • #38
                  Originally posted by Svartalf View Post
                  You know, you might want to ask yourself if you want to keep running under Windows if you don't prefer to do so. Each time you buy a Windows title, you're just prolonging the network effect that keeps things like UT3 from being on Linux out of the gate. Honest.
                  I think that not playing games I like while waiting forever for them to maybe some day appear on Linux just isn't a very fun way to spend my time. And I don't care enough to be all principal about it.

                  But let's talk about being honest: the current Linux market just isn't big enough to warrant any investment in a Linux client. The few that do actually make them admit they basically do it out of the kindness of their heart (which doesn't mean they give the game away for free of course! But they assume that the amount of extra games they sell will hardly even pay for the extra work they had to do). First Linux desktop usage has to go up a couple of percentage points until it becomes really interesting for them. And it doesn't even have to be much, just look at Apple, lately there has been more and more interest from gaming companies to make an Apple version of their games.

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                  • #39
                    I just thought about this. Gears of War 2 is coming for the x360 platform, and it will be AFAIK, the first game to use the incremental upgrade to the unreal engine 3, UE 3.5. Can you guess where im getting at? I dont think Epic will leave its prime title, Unreal Tournament, without the UE 3.5 treatment. I doubt it. So there will be some sort of similar situation as in ut2k3 -> ut2k4 with a new UT3.5 or something like that. When that goes down, no one, and i mean no one, buy that as soon as it ships if it doesnt have a linux penguin logo in the back of the box. That might just send a strong enough message.

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                    • #40
                      Originally posted by xav1r View Post
                      . That might just send a strong enough message.
                      I'd doubt it, even if every linux user was a gamer, with linux barely achieving 1% of the desktop market the loss in any potential revenue is negligible.

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                      • #41
                        /offtopic:
                        @Svartalf: maybe you should rethink that anti-buying-a-Windows-version thing that you keep repeating, since you're not offering a viable alternative saying that something is bad is useless, you are not answering the question that follows: "OK, i won't buy the Windows version, where from do I buy the Linux version?"

                        maybe it makes you feel good to show everybody the truth, that buying means accepting, but that good feeling that you have does not replace the games that we all missed playing in Linux or in the ( wonderful but ) broken WINE

                        and repeating that does not make it any better, actually it makes me mad/sad

                        /ontopic: 9 months already? the time is up, time to give birth to the Linux version guys/gals

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                        • #42
                          @Svartalf: maybe you should rethink that anti-buying-a-Windows-version thing that you keep repeating, since you're not offering a viable alternative saying that something is bad is useless, you are not answering the question that follows: "OK, i won't buy the Windows version, where from do I buy the Linux version?"
                          That is simple:

                          Do not buy it (and thus play it) unless there *is* a Linux version. Once the Linux version is available, either via pointrelease or "real port" by a different company, buy the game. Best would then even be to buy it in a "linux shop". There are several of those out there, eg ixsoft.de or tuxgames.com.

                          maybe it makes you feel good to show everybody the truth, that buying means accepting, but that good feeling that you have does not replace the games that we all missed playing in Linux or in the ( wonderful but ) broken WINE
                          It is basically every players own choice. Either wait until a linux binary is out (yes, it might be "forever") or buy a Windows title which is only available for Windows and support this market.


                          Let's make it a simple calculation from the publishers point of view:

                          If you saw that you have many sales of your product, why do create a Linux port? Why do this while there are many Linux users buying it to play it via wine? Why invest the money needed for the port? Yes, if those were not buying at all, this might be a starving market where I could gain a lot of profit with little effort, but why should I do so when 70% of the users buy my Windows version, too, without me putting a single dollar in it?

                          The harsh truth is that wine actually is hurting the Linux market for many native products though the software itself makes lots of sense. So if you wanted to explicitly support Linux gaming, you would just buy and play those having a native Linux version. (For example you could try to open source shooter or, to have something different, a turnbased strategy game in a fantasy theme, more commonly known as "Battle for Wesnoth" [/shameless advertisement]).

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                          • #43
                            Originally posted by Licaon View Post
                            @Svartalf: maybe you should rethink that anti-buying-a-Windows-version thing that you keep repeating, since you're not offering a viable alternative saying that something is bad is useless, you are not answering the question that follows: "OK, i won't buy the Windows version, where from do I buy the Linux version?"

                            maybe it makes you feel good to show everybody the truth, that buying means accepting, but that good feeling that you have does not replace the games that we all missed playing in Linux or in the ( wonderful but ) broken WINE

                            and repeating that does not make it any better, actually it makes me mad/sad
                            Svartalf doesn't offer a better solution, other than keeping your dollars in your wallet, but, in my opinion, this simple truth does not seem to sink into a lot of folks. No matter how much that makes you feel sad, it doesn't change that fact and that there's still a contingency of Linux gamers that go the WINE/Cedega route for whatever reason. I can't speak for him, but those many reiterations, in my opinion, are necessary. It's the kind of repercussion that Linux gamers do not realize. And everyday, you find new folks talking about how they play using Wine, etc.

                            The buying of those Windows copies, in the long run don't help. They hurt much more in a grander scheme of things.

                            Knowing the root cause of the problem is the first step of finding the real solution.

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                            • #44
                              Until I see a game that says that advertises "Runs under Wine or Cedega" on the box I can't consider either solutions being a factor in a companies decision to port to linux or not.

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                              • #45
                                Originally posted by deanjo View Post
                                Until I see a game that says that advertises "Runs under Wine or Cedega" on the box I can't consider either solutions being a factor in a companies decision to port to linux or not.
                                Heh... Unfortunately many do.

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