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  • #11
    I was under the impression that the MOHAA client port died during the early beta phase and that other ports were never made - was I wrong? (I do own a number of MOHAA titles)

    - Gilboa
    Last edited by gilboa; 06-27-2008, 10:49 PM.
    DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
    SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
    BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
    LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

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    • #12
      Answering myself:
      MOH:AA/Linux was released.
      MOH:SH/Linux is being worked on; ETA: TBD. [1] (Even though it's 5 years old...)

      Nothing about MOH:AB and friends.

      - Gilboa
      [1] http://www.tuxgames.com/details.cgi?...on&gameref=105
      Last edited by gilboa; 06-27-2008, 10:55 PM.
      DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
      SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
      BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
      LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

      Comment


      • #13
        Originally posted by niniendowarrior View Post
        Here's something interesting courtesy of Wikipedia:
        http://en.wikipedia.org/wiki/Medal_of_Honor_series



        Frankly, since Wikipedia is the most reputable of sources, all you ought to eat your words on EA. LOL

        Yeah, Wikipedia is probably wrong.
        It has to be wrong, to my knowledge only MoH:AA and its expansion packs spearhead and breathrough had linux clients. Airborne doesnt. In fact, interesting coincidence, no UE3.0 game has a linux client so far, ut3 might break that rule, but thats to be seen. What's MoH:SH?

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        • #14
          Originally posted by xav1r View Post
          It has to be wrong, to my knowledge only MoH:AA and its expansion packs spearhead and breathrough had linux clients. Airborne doesnt. In fact, interesting coincidence, no UE3.0 game has a linux client so far, ut3 might break that rule, but thats to be seen. What's MoH:SH?
          Spearhead. (I assume)

          - Gilboa
          DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
          SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
          BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
          LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

          Comment


          • #15
            Originally posted by gilboa View Post
            Spearhead. (I assume)

            - Gilboa
            hehehe, Spearhead is just MoH:AA's expansion pack, so the client is the exact one for that game. So i assume it doesnt count.

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