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Sacred: Gold Enters Beta On Linux

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  • Sacred: Gold Enters Beta On Linux

    Phoronix: Sacred: Gold Enters Beta On Linux

    In addition to game updates for Savage 2 and Sauerbraten last week, also released was the first beta of Sacred: Gold for Linux. However, unlike the other games, Sacred: Gold is limited to the beta testers within Linux Game Publishing's closed program. Though as we are part of this testing team, we have screenshots and more details on this game being ported to Linux.

    http://www.phoronix.com/vr.php?view=12519

  • #2
    Does multiplayer(hosting a game for example) works with a multicore cpu ?

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    • #3
      I was interested untill I read that part about copy protection Hopefully they design something that won't be an inconvenience to their customers.

      I've been spoiled so far with Linux gaming by not having to deal with DRM. Now it seems like the Windows world's infection is spreading

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      • #4
        Regrding X3 its a rather complicated game and probbly not an easy game to port. Copy Protection? I hope it doesnt inconvenience the ppl who purchase the game. It's probably a really bad idea. Copy protection is completely useless for popular games.I dounno if any release group would even bother cracking a LGP release though.

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        • #5
          More on the copy protection will be published tomorrow...
          Michael Larabel
          http://www.michaellarabel.com/

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          • #6
            Originally posted by Raven3x7 View Post
            Regrding X3 its a rather complicated game and probbly not an easy game to port. Copy Protection? I hope it doesnt inconvenience the ppl who purchase the game. It's probably a really bad idea. Copy protection is completely useless for popular games.I dounno if any release group would even bother cracking a LGP release though.
            That's probably exactly why it's such a good idea. If no release group will bother to crack it, then you can't pirate it and you'd have to buy the game. I would say this might be a result of people not respecting the license, and treating the software like it's free software. After all, everything in the Linux-world is free as in 'no charge' It's a pity really, as this is exactly what I would guess would be the response from game developing companies. They do after all want to protect their million dollar investment, and I can't say I blame them.

            That been said, I too hope it's not an inconvenience for the paying customers. After all, we do know which copy protection X3 came with on Windows, and I hate to see something similar in Linux.

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            • #7
              Considering that the latest patch disables copy protection, I find it odd that LGP will be using any for this title.

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              • #8
                Err... 40 bucks? The windows version here in Russia costs about 12$ (no, it's not pirated), but I guess prices for software are always lower here. Will there be any way to buy a windows version, then install it on linux with a patch or something?

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                • #9
                  Is this really going to fly? I mean, with Wine 1.0 out, what's the point of having this game ported and sold for a premium price? Is anybody going to buy it for 40$ just to have it running natively instead of buying it for 1$ (Sacred) or 12$ (Sacred:Gold) and run it under Wine? I haven't yet tested Sacred under Wine, but I've just finished Disciples 2 and it worked fine. Arcanum also works fine. Beyond Divinity and Lionheart have drawing issues, but in time they will too, hopefully. I bet people will first try these vintage games under Wine and if they work, they will spend the cash on something else.

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                  • #10
                    Originally posted by VisezTrance View Post
                    Considering that the latest patch disables copy protection, I find it odd that LGP will be using any for this title.

                    Maybe they are considering distributing it via Steam?????

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                    • #11
                      And again, yet another old game with a high price tag.

                      As an example I (and a few friends) bought Ballistics for the Windows platform back than when it was rereleased as an budget title for as low as 10 bucks. We played it alot over the network and it sure was really fun to play. So I of course was really pleased to hear that LGP is going to port it to the linux platform.
                      Unfortunately it came out extremely overpriced and secondly it wasn't even compatible in networkmode with the old windows version.

                      Maybe Sacred is the first title I'm going to buy, but that's only because I didn't own the Windows version and I really want to play it on my linux box. The price is still very high though.

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                      • #12
                        Just for the record, installed and played a little Sacred Plus with Wine. The videos don't work, but the game, as far as I was able to tell, worked just fine in 1024x768 resolution. As I've said, the original Sacred can be found for 1$. So I'm quite puzzled why start porting such games in the first place? This game doesn't deserve 40$ any way you put it (there are games far better out there, that play just nice under Wine: Fallout, Arcanum or Planescape: Tournament, just to name a few). Unless the 39$ are for playing the videos.

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                        • #13
                          Originally posted by ibo2008 View Post
                          Is this really going to fly? I mean, with Wine 1.0 out, what's the point of having this game ported and sold for a premium price? Is anybody going to buy it for 40$ just to have it running natively instead of buying it for 1$ (Sacred) or 12$ (Sacred:Gold) and run it under Wine? I haven't yet tested Sacred under Wine, but I've just finished Disciples 2 and it worked fine. Arcanum also works fine. Beyond Divinity and Lionheart have drawing issues, but in time they will too, hopefully. I bet people will first try these vintage games under Wine and if they work, they will spend the cash on something else.
                          *Sigh*

                          We've gone through this already. If you want to know the point of having the game ported, you have to search the forums more thoroughly.

                          Anyway, copy protection on Linux, heh. Whatever. We'll see where that takes LGP... maybe some companies will even start opening their vault of games a bit knowing there's some form of "protection".

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                          • #14
                            Ok. Found the other threads. I still see no valid point in porting this mediocre game - it's not bad, but it's not extraordinary. At least for me.

                            Congrats to LGP for getting a contract to port this. That was brilliant, considering how few copies they will sell at 40$. I suspect the business division of LGP is one of the best

                            As a reminder, the original game can be found on Amazon market for 1.09$, used and 2.99$, new

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                            • #15
                              Originally posted by ibo2008 View Post
                              Ok. Found the other threads. I still see no valid point in porting this mediocre game - it's not bad, but it's not extraordinary. At least for me.

                              Congrats to LGP for getting a contract to port this. That was brilliant, considering how few copies they will sell at 40$. I suspect the business division of LGP is one of the best

                              As a reminder, the original game can be found on Amazon market for 1.09$, used and 2.99$, new

                              And congrats on seeing to it that you won't see any major titles on Linux for some time to come.

                              Each time you buy a Windows SKU, even in the bargain bin like you're proposing, is a vote for making more Windows software. Do you run Windows or Linux? If the answer is Linux, why, pray tell, would you buy software not designed for your OS? Because you can run it under WINE? Heh... You're not their customer and the moment they decide to do something that fixes a problem on their customer's machines and breaks it running under WINE, you're going to be SOL- because they make Windows software instead of WINE software.

                              Publishers and studios go off of sales figures, not "installed base"- as long as they think there's no money to be had (and you just proved this just now with your post...) with a Linux version and they can make money by making half-assed Windows versions, they're going to do it.

                              Keep bitching about price, nobody wants to buy, etc. folks- you all that're doing the bitching are the reason we're in the mess we're in.

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