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  • #16
    If one never voices why they would not buy a product the situation will never improve. Let's be realistic, gamers want games that are going to exploit their systems. They spend money on the latest videocards, motherboards and processors and would like to see them used. Take a look at the phoronix results site and you'll see that pretty much any machine there is overkill for an aging game.

    Wow and flash is what gets attention, there is no better example of that then compiz fusion. The eyecandy is what has drawn the largest segment of new users to linux since it's debut. Go into any linux forum or chat room and you will see that the eyecandy is what the n00bs all want to know how to get going.

    Start getting games released in linux that push the machines to their capability to draw attention that linux is a viable gaming OS and the "prejudice's and misconceptions" that it's not good at gaming would start melting away. Tell any Windows users (hell even a Mac user) that a game that was released four years ago is finally available for linux at a premium price and ,if they are at least polite, will simply smirk and turn away.

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    • #17
      if the linux version of ancient game was to introduce more capabilities/possibilities to the platform (as opposed to a more recent game pushing your comp to the limits) I would be stoked to buy the game (for the artwork, characters etc). For example, the open sourcing of q3 code produced many benefits for the codebase (see ioquake3).

      Perhaps if LGP was to convince that the sacred engine would BENEFIT as a result of open sourcing... perhaps then the engine might intrigue coders into making it "wow and flash" others. Silver tree comes 2 my mind....

      LGP deserve the credit for getting the deal to publish the game (my lil bro loves this game) BUT they should try and make more of an impact on the Linux/GPL ecosystem so then all their effort is not wasted on a solitary game which possibly goes unpurchased.

      Icculus mentions this in that UCLUG talk as well - his focus has shifted from porting games to porting engines....

      an old linux.com article dated from 2004 http://www.linux.com/feature/37857 states the possibilities (while referring to the doom 3 engine)...

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      • #18
        Originally posted by hmmm View Post
        if the linux version of ancient game was to introduce more capabilities/possibilities to the platform (as opposed to a more recent game pushing your comp to the limits) I would be stoked to buy the game (for the artwork, characters etc). For example, the open sourcing of q3 code produced many benefits for the codebase (see ioquake3).

        Perhaps if LGP was to convince that the sacred engine would BENEFIT as a result of open sourcing... perhaps then the engine might intrigue coders into making it "wow and flash" others. Silver tree comes 2 my mind....

        LGP deserve the credit for getting the deal to publish the game (my lil bro loves this game) BUT they should try and make more of an impact on the Linux/GPL ecosystem so then all their effort is not wasted on a solitary game which possibly goes unpurchased.

        Icculus mentions this in that UCLUG talk as well - his focus has shifted from porting games to porting engines....

        an old linux.com article dated from 2004 http://www.linux.com/feature/37857 states the possibilities (while referring to the doom 3 engine)...
        Opensourcing the engines would be absolutely lovely but unfortunatly the engines are where the money is at in game development. I could only imagine the possibilities of what the infinity engine could be made to do. The falcon 4 mod teams when they were presented with the source under NDA completely modernized the capabilities of an old sim. Until this day because of this agreement, Falcon 4.0 still remains the undisputed flight combat sim that utilizes and still can push modern systems to their limits. There aren't too many games out there that after decade can still say they are actively being officially patched (Last official patch was 2008-1-27)

        (PS A Falcon 4 port to linux, despite being a 10 year old sim, would be far more profitable for LPG and it's a game that really has no substitute in windows let alone linux)

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        • #19
          Originally posted by ZedDB View Post
          Meh, I thought it was Sacred 2
          If this does decent, it WILL be that next.

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          • #20
            Originally posted by deanjo View Post
            Ditto, another 4 year old game isn't worth the money especially when it has a platinum rating on wine. Why would I spend $60 for a game that I can pick up in a bargin bin for $5 and just run it in wine?
            Heh... So you can run it in Wine... With what class of machine, pray tell, Deanjo?

            It's worth noting that your remarks with regards to stretching machines is valid- for the power gamer crowd. You. Me. What about the rest of the Linux community? They're not you or I.

            Furthermore, you want Sacred 2 and things like it?

            You're NOT going to get them with the attitude you're espousing here. PERIOD. Each purchase of even a "bargain bin" version of the Windows title is a vote for THAT platform. Each vote counts against you even though you're using Linux. They don't give a damn about how many people are using Linux (even though it's a hell of a lot more than the 10 million that keeps getting bandied around by IDC...)- all they care about is how many units of an SKU sells.

            When you buy a Windows version and run it under WINE, you inflate the numbers for the Windows version.

            All of you keep WHINING about not having software around to play- well, you guys are part of the damn problem, not the solution when you claim "why would I buy that when I can run it in WINE" or similar. When you DON'T buy some of those "old" titles, the studios and publishers don't have any metrics whatsoever on the prospects of selling things.

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            • #21
              Originally posted by deanjo View Post
              (PS A Falcon 4 port to linux, despite being a 10 year old sim, would be far more profitable for LPG and it's a game that really has no substitute in windows let alone linux)
              I wish that would be doable, deanjo- really, I would. I'd do my best to jam a remix of that one specifically for Linux out the door. The problem would be that if we COULD find the rights holder, I doubt they'd be reasonable on royalties to make it happen. If you can find me the rights holder and I can make him allow it to happen, I'd knock it out for you just because of what I said- because it'd be a Linux SKU to point people to to help fix the problem.

              Wanna step up to the plate? I can't do it on my own because MY plate's a bit full with things including a full-time job above and beyond the LGP stuff.

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              • #22
                Originally posted by Svartalf View Post
                I wish that would be doable, deanjo- really, I would. I'd do my best to jam a remix of that one specifically for Linux out the door. The problem would be that if we COULD find the rights holder, I doubt they'd be reasonable on royalties to make it happen. If you can find me the rights holder and I can make him allow it to happen, I'd knock it out for you just because of what I said- because it'd be a Linux SKU to point people to to help fix the problem.

                Wanna step up to the plate? I can't do it on my own because MY plate's a bit full with things including a full-time job above and beyond the LGP stuff.
                Lead Pursuit, Inc.
                1739 S.W. Loop 410
                Suite # 804-117
                San Antonio, TX 78227
                USA
                Tel / Fax: + 1 512 275 3808


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                • #23
                  Originally posted by deanjo View Post
                  Lead Pursuit, Inc.
                  1739 S.W. Loop 410
                  Suite # 804-117
                  San Antonio, TX 78227
                  USA
                  Tel / Fax: + 1 512 275 3808


                  My, oh my... I'm impressed. And they're relatively local to me. I'll check into it then. Thanks for the lead, deanjo. Honest.

                  [edit]

                  This is even more funny... Their publisher is in town. No promises...but I'll check into this shortly and get word back on the forums about what their take is on at least a Linux version out of them.
                  Last edited by Svartalf; 05-07-2008, 01:07 PM.

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                  • #24
                    Originally posted by Svartalf View Post
                    My, oh my... I'm impressed. And they're relatively local to me. I'll check into it then. Thanks for the lead, deanjo. Honest.

                    [edit]

                    This is even more funny... Their publisher is in town. No promises...but I'll check into this shortly and get word back on the forums about what their take is on at least a Linux version out of them.
                    Not expecting a promise, just thought they would be a good candidate since they allowed the modding community to update the game under NDA.

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                    • #25
                      Originally posted by deanjo View Post
                      Not expecting a promise, just thought they would be a good candidate since they allowed the modding community to update the game under NDA.
                      I caught that. I'm a bit busy today (and their comment code's busted...) so I'll have to bang out a formal letter to them from Earl Consulting Services (I'm not about to commit Michael Simms to things without his say-so... ) and see what they have to say.

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                      • #26
                        Any game being made for linux is a win in my eyes, more so if it's an RPG 'cause RPG > *

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                        • #27
                          Originally posted by Aradreth View Post
                          Any game being made for linux is a win in my eyes, more so if it's an RPG 'cause RPG > *
                          I still shed a tear everytime I think of the Ultima series being dead.......

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                          • #28
                            Originally posted by deanjo View Post
                            I still shed a tear everytime I think of the Ultima series being dead.......
                            Considering who owns the brand for it now I think it's better of dead sadly. Personally it was Baldurs Gate and Planescape that got me in to RPG's, I've most have waste hundreds of hours on each.

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                            • #29
                              Originally posted by Aradreth View Post
                              Considering who owns the brand for it now I think it's better of dead sadly. Personally it was Baldurs Gate and Planescape that got me in to RPG's, I've most have waste hundreds of hours on each.
                              Heh, I know EA has butchered alot of games in the past but they also have had some successes. EA Sports games for example hold up well, the C&C series is alive and well, not to mention the Sims.

                              My first RPG was akalabeth (precursor to Ultima 1) and played all though out the entire series. Lands of Lore was another and then Planescape and onto NWN. (Dungeon Siege wasn't bad also, A LOT better then the movie).

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                              • #30
                                Originally posted by deanjo View Post
                                I could only imagine the possibilities of what the infinity engine could be made to do.
                                http://linux.prinas.si/gemrb/doku.ph...ots_and_videos


                                Originally posted by deanjo View Post
                                (PS A Falcon 4 port to linux, despite being a 10 year old sim, would be far more profitable for LPG and it's a game that really has no substitute in windows let alone linux)
                                thats an awesome idea - I would definitely consider picking up a copy if the port was done
                                Last edited by hmmm; 05-08-2008, 12:25 AM.

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