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5 Months And Still No UT3 For Linux

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  • 5 Months And Still No UT3 For Linux

    Phoronix: 5 Months And Still No UT3 For Linux

    Five months ago from today, Unreal Tournament 3 for the PC was released in North America. Linux gamers around the world, however, were let down with the lack of an available Linux client and all UT3 gamers were impacted by the lack of any Linux server for this game...

    http://www.phoronix.com/vr.php?view=NjQ0MA

  • #2
    Dugged http://digg.com/pc_games/5_Months_An..._UT3_For_Linux

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    • #3
      In the process of signing up for digg to diggit! I don't know if any of this will amount to anything but I certainly don't mind letting a company know what I want as a customer. Five months is unacceptable.

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      • #4
        http://www.epicgames.com/jobs/engine_programmer.html
        It seems like Epic is looking for programs with OpenGL knowledge for future games... I can only hope it means Epic will have Linux ports for more games.

        (Digg article: http://digg.com/pc_games/Epic_Games_...Games_to_Linux)

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        • #5
          OpenGL is used in PlayStation3 console, it does not mean Linux games.

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          • #6
            Originally posted by marakaid View Post
            OpenGL is used in PlayStation3 console, it does not mean Linux games.
            Wii and Mac as well.

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            • #7
              Originally posted by marakaid View Post
              OpenGL is used in PlayStation3 console, it does not mean Linux games.
              It means an easier path for someone to make one. While one doesn't mean the other, it doesn't always preclude the other. In the case of UT3, there's no good reason, apparently, other than their legal department not signing off on something- if it's a license, I might forgive them.

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              • #8
                The hangup isn't an abstraction layer or portability of the game.....Its almost never those two things because those problems can be worked out(and we would likely be getting a steady stream of progress reports on top of it). Its a-holes and their copyrights or patents. Its the usual suspects using their government granted privileges to jerk us Linux users around and ensuring they don't actually have to compete in a true free market place.
                Last edited by moonlitfire; 04-20-2008, 10:51 AM.

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                • #9
                  I know this happens, and moonlitfire actually gave a valid reason that could be used... I think it's legal department of Epic trying to get the legal department of the other company to let the game be released... just look at some of the integrated solutions that they have, i notice right away that at least 4 of em don't list linux anywhere on their site... anyways is Unreal tournament 3 actually playable with ease on linux using wine?

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                  • #10
                    I think it is about time to start demanding your money back if you purchased this game with the promise that there would be a Linux port.

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                    • #11
                      I agree, it will be interresting to see the response.. perhaps a petition to have epic refund it?..

                      im just glad i didnt buy it, i almost did..

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                      • #12
                        I have actually entered a request on the UT3 Forums ...
                        Needless to say - they have been removed quite fast.
                        Check out: My Blog. I took some screenshots to actually prove the censorship. Now - what could we do about that ?
                        Involve even more press ???

                        I'll check it out with some german magazines ...

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                        • #13
                          keep on adding posts?

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                          • #14
                            Well how about asking for an OpenGL renderer for the Windows version? That should work with wine much faster than DX9 emulation.

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                            • #15
                              Originally posted by Kano View Post
                              Well how about asking for an OpenGL renderer for the Windows version? That should work with wine much faster than DX9 emulation.
                              Or run the game using vmware or any other kind of virtualization ??
                              I don't know anything about virtualization, just guessing.

                              Whatever, this won't never be the same as owning a true linux client.

                              However, we can think that Epic is working on providing a Linux version, as well as a Mac OS version, as they said they would do.
                              The only thing one can charge against Epic is that they don't provide any information at all on the topic. And that they are deleting posts from the official forum, as Smurphy experienced earlier. This last point is really a shame for them. It's censorship and it's untolerable.

                              Thanks again to phoronix for welcoming those threads on the forum, that would have been deleted by Epic straight forward...

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