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For some reason I'm not that phased about the ut3 engine. When I first saw it a while back I was. But after playing the windows demo I couldn't care less. Not really a great game compared to ut2004. Pretty graphics only goes so far.
But, the x360 version of quake wars is out now, and it came out way after the linux client was out.
That was from ID software and they have been great with their Linux ports.
Epic games had their run with Linux, but I think their ties with Microsoft will prevent them from releasing any more of their games with Linux, Mac, or the PS3. I'm quite sure they WANT to release the UT3 client for Linux, however. I absolutely refuse to believe they've gone twisted and evil with their culprit MS brainwashing their once glorious brains.
Oh well, at least we have a Steam port to speculate about
It would be really cool to just type:
# steam tf2
>> You have chosen to download Team Fortress 2
>> $30 will be charged to your account, do you accept? Y,N : Y
>> Downloading: "============>" 100%
Or something like that. I don't use Steam because of a shortage of cash (thank you college), but I most likely will make an account this summer and go on a downloading spree.
Is not the same, Splash Damage is in good relations with ID Software (that means linux support) and Epic is in good relations with Microsoft (Gears of Wars).
Yea, but you know, GoW and UT are completely different games under completely different licenses. GoW is a MS exclusive title, property, etc, WTF. Thats why im not interested in playing it, and besides the fact that i dont like 3rd person games. UT otoh, it's not, it's EPIC's game, and they can do with it what they want.
Really? Where did you hear that? I hope it's true. Not even Bungie liked to be too related to MS. I can imagine why.
I can't find where did I first came across this information, it was a Blog, of that I'm sure, which means in itself, TAKE IT WITH A BIG GRAIN OF SALT, but if true... AFAIK the reason behind this was that Epic's image had been "damaged" in some way or another... Gee I wonder if this delay hadn't done already its share of damage