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Nexuiz 2.4 Offers Impressive Graphics

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  • Nexuiz 2.4 Offers Impressive Graphics

    Phoronix: Nexuiz 2.4 Offers Impressive Graphics

    Since the release of Nexuiz 1.0 in 2005, we have been tracking its progress as one of the leading open-source first person shooters. With time, this fast-pace game has picked up a nice level of artificial intelligence for its in-game bots, engine optimizations, single-player campaign missions, and a variety of technical advancements. Nexuiz has always been one of the leading open-source first person shooter games, and with the release of Nexuiz 2.4 yesterday it reaffirms that you don't need to be a major game studio -- or a game studio at all -- to develop a quality title and even for being a free software game it has impressive graphics. With the graphical settings near maximized, a GeForce 8600GT on a quad-core system was brought to its knees by this free software (and free content) game.

    http://www.phoronix.com/vr.php?view=11932

  • #2
    Great article, Michael

    There's only one small typo:

    Nezuix supports such features as real-time dynamic lighting, [...]
    Where Nezuix should be Nexuiz

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    • #3
      Originally posted by d2kx View Post
      Great article, Michael

      There's only one small typo:



      Where Nezuix should be Nexuiz

      Oops, thanks Dennis
      Michael Larabel
      http://www.michaellarabel.com/

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      • #4
        Thanks for this article. The game looks great. Anyone tried this version with 6.8.0 (or higher) version of open-source radeon or FGLRX driver?
        Yesterday, I'v run Nexuiz 2.3 on Kubuntu Hardy Heron (8.04) development version with ATI 6.8.0 and Mesa 7.0.3rc2 on 2.6.24 kernel and I saw that opponents aren't displayed, the game flashes frequently and overall performance is drastically getting down if there are any opponents on the screen (even on low graphic settings) on radeon 9600.
        Is it driver/mesa related problem or the game?
        How about that with Nexuiz 2.4? (I haven't time to check that yet)

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        • #5
          I highly doubt that the Radeon driver will work with Nexuiz (2.4) at this stage. It should work fine with fglrx though.
          Michael Larabel
          http://www.michaellarabel.com/

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          • #6
            Originally posted by xeros View Post
            Thanks for this article.
            I'm wondering... how well does the multiseat + TV configuration work with the Radeon driver?

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            • #7
              By the way, I think we consider at least the "Ultimate" quality setting to be mostly an insider joke - or mostly a gfx card stress test.

              I'm of course thrilled to hear that Nexuiz 2.4 may become part of the Phoronix test suite!

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              • #8
                Originally posted by SavageX View Post
                mostly an insider joke
                I suppose referring to crysis


                Great work, by the way.

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                • #9
                  Cool, I'm gonna have to try this out, I've played the older versions of Nexuiz though. My only complaint about Nexuiz isn't really its fault. Its just there aren't alot of North America players/servers so its hard to get a decent ping.

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                  • #10
                    Yeah, the Ultimate setting is near unplayable. Me thinks we are approaching dual card territory now .

                    With my HD2900XT and the latest fglrx the game runs superb. At 1680x1050, 4xAA and 16xAF forced in the driver, and with most of the effects turned to max (except the ambient dynamic lights/shadows), I can play with passable frames; the lowest the fps counter has gone is 15fps, but that's with 10+ people on screen with a crapload of explosions going off.
                    Last edited by Melcar; 03-01-2008, 06:23 PM.

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                    • #11
                      Michael, I've done more testing and this version (2.4 and 2.3, too) works fine with Kubuntu 7.10 default radeon driver on radeon 9600. It's really playable (with GLSL and dynamic lighning disabled, but even with that it looks very good). On Kubuntu 8.04 it looks and works terrible as I've said before with 2.3, so I think it was related to driver/mesa version.
                      This game is great. Good work, Nexuiz Developers.

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                      • #12
                        Screenshots look great, downloading...

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                        • #13
                          Everything cranked to max 1600x1200 and smooth as butter on a 8800GT / AMD X2 6400 BE / openSUSE 10.3 64

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                          • #14
                            I just tested it out on a X1600XT and it runs very well, I ran the game at 1280x1024 with most settings turned up like HDR and deluxemapping, except for shadows and a couple other settings, but most of them were on. The game looks pretty good, I think the new Nex looks awesome. I was getting 35+ frames per second.

                            It is definitely test suite worthy though. And if you run this game with anti aliasing, it will make a big impact on performance due to the amount of shaders used in the game. (That is if you have them turned on).

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                            • #15
                              Nexuiz 2.4.2

                              http://www.alientrap.org/forum/viewtopic.php?t=3087

                              Code:
                              * New gamemode Onslaught new available in the menu
                              * Added map for the onslaught gamemode (ons-reborn)
                              * Completely new announcer sounds/voices
                              * Fixed several problems with lagging gameplay/crashes/wrong display of effects
                              * The teammessage binds are available in the menu (if you do not see them delete or rename your config.cfg)
                              * New server tools for rcon and an irc gateway, updated server documentation
                              * Fixed the rotating textures/hud bug on Mac OSX with r_glsl 1
                              * new crylink primary attack and tweaked some other weapons
                              * implemented uint16 element array support, this hopefully improves performance on Radeon 9500-X300 cards and GeForce1/2 cards

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