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Metro 2033 Redux Will Hopefully Hit Linux Real Soon

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  • Metro 2033 Redux Will Hopefully Hit Linux Real Soon

    Phoronix: Metro 2033 Redux Will Hopefully Hit Linux Real Soon

    The Metro 2033 Redux game was released yesterday to US gamers and while we've known a Linux port was in the works it looks like its release isn't too far off...

    http://www.phoronix.com/vr.php?view=MTc3NDE

  • #2
    This (or Last Light Redux) might be the first game to utilize full OpenGL 4.4. I really hope so.

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    • #3
      One of the few games that makes me sad I use open source drivers.

      Playing this one on Windows methinks....

      Comment


      • #4
        Originally posted by Vidar View Post
        This (or Last Light Redux) might be the first game to utilize full OpenGL 4.4. I really hope so.
        I think they'll target 4.1 since OS X isn't capable of more.
        https://developer.apple.com/opengl/capabilities/


        Digital Foundry: "Any thoughts on SteamOS? You have Last Light on Linux now running on an older OpenGL, but I understand you have a more advanced version in the works..."
        Oles Shishkovstov: "Yes, the original Metro Last Light Linux port was based on OpenGL 3.2 - it was stable but did not support high-end features. For Redux we are essentially replicating the DX11 version, with almost one-to-one correspondence in features. The downside of that approach - the GPU should be at least OpenGL 4 'core profile'."
        http://www.eurogamer.net/articles/di...-platform-game

        Metro:LL also was based on OpenGL 3.2 which was the most you could get out of OS X at that time (10.8.5).

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        • #5
          Jesus, Apple are slow.

          Is the game even coming to OS X? I though it was just Windows and SteamOS (Linux)

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          • #6
            Originally posted by Vidar View Post
            Jesus, Apple are slow.

            Is the game even coming to OS X? I though it was just Windows and SteamOS (Linux)
            Once you have an SDL based Linux version, the relative workload to port to OSX (or Windows) is insignificant and silly not to put in just for whatever added sales you might get.

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            • #7
              Originally posted by zanny View Post
              Once you have an SDL based Linux version, the relative workload to port to OSX (or Windows) is insignificant and silly not to put in just for whatever added sales you might get.
              You'd have to do a lot of meth to think that SDL on Windows is a good idea.

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              • #8
                Originally posted by yogi_berra View Post
                You'd have to do a lot of meth to think that SDL on Windows is a good idea.
                Curious. Why not?

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                • #9
                  Originally posted by kaprikawn View Post
                  One of the few games that makes me sad I use open source drivers.

                  Playing this one on Windows methinks....
                  Please explain.

                  "You're sad that you use open source drivers" means you're not happy with the fact that you're using open source drivers.

                  Alright... If you are not happy with using open source drivers but you decide to use them anyway, it could either mean someone or something is forcing you to use open source drivers, or you lack the ability or competence to install proprietary drivers.

                  It could also be that you are following a philosophy or a principle which states that one should use open source drivers. In this case, do you use open source drivers on Windows as well?

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                  • #10
                    no

                    Originally posted by M1kkko View Post
                    Please explain.

                    "You're sad that you use open source drivers" means you're not happy with the fact that you're using open source drivers.

                    Alright... If you are not happy with using open source drivers but you decide to use them anyway, it could either mean someone or something is forcing you to use open source drivers, or you lack the ability or competence to install proprietary drivers.

                    It could also be that you are following a philosophy or a principle which states that one should use open source drivers. In this case, do you use open source drivers on Windows as well?
                    he need to use opendrivers in linux, he's in favor of opensource but uses windows to play games lol some ppl my god, ""i'm only use opensource with my linux, fuck you nvidia, etc..." but in end of day use windows

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                    • #11
                      Please explain...
                      Probably badly worded. I use open source drivers because there's nearly nothing they can't run. Except the Metro games. The Metro Redux games are the only games that I want to play on Linux but I can't because the radeon driver would limit the experience.

                      I'm not an open source zealot, but I do try to use/support it where I can. But not to the point where I'd play a gimped version of something like this.

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                      • #12
                        Originally posted by kaprikawn View Post
                        One of the few games that makes me sad I use open source drivers.

                        Playing this one on Windows methinks....
                        Q: Catalyst blob or Windows
                        A: Windows

                        LOL

                        Comment


                        • #13
                          Originally posted by rikkinho View Post
                          he need to use opendrivers in linux, he's in favor of opensource but uses windows to play games lol some ppl my god, ""i'm only use opensource with my linux, fuck you nvidia, etc..." but in end of day use windows
                          [..]
                          Originally posted by Kemosabe View Post
                          Q: Catalyst blob or Windows
                          A: Windows

                          LOL
                          If you use opensource drivers, you can support their development by submitting bugs, do a little debug and so on...
                          Man, is not that hard to understand...
                          Last edited by kokoko3k; 08-28-2014, 12:29 PM.

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                          • #14
                            Hey i was just kidding
                            I'd like to use the opensource drivers too but sadly x-plane does not work and performace is still too far behind catalyst for me.

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                            • #15
                              Originally posted by Vidar View Post
                              Curious. Why not?
                              You'll get a better performing game by targeting the platform directly, not an abstraction layer written by asshats that clearly do not give a flying fuck about supporting that platform. I find it sad that you have to target the abstraction layer written by asshats on linux just to future proof your game against people like Lennart Poettering and whoever thought removing oss emulation from the kernel was a good idea.

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