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The Witcher 2 Performance Rises Again For Linux Gamers

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  • The Witcher 2 Performance Rises Again For Linux Gamers

    Phoronix: The Witcher 2 Performance Rises Again For Linux Gamers

    Earlier this week I wrote about The Witcher 2 Linux port being updated with performance improvements and now just a few days later is yet another beta with the performance continuing to be optimized in order to rectify the sour launch of Witcher 2 on Linux...

    http://www.phoronix.com/vr.php?view=MTc2MzI

  • #2
    Great news. I am glad The Witcher's team is not ignoring performance issues. My machine is still slow for such a game, but I guess I will be buying it once I get a true gaming machine.

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    • #3
      Excellent news! I'll finally be able to play through this game if I don't need to reboot my entire computer to play for a bit, then reboot back, re-open all my sessions and applications, etc.

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      • #4
        Originally posted by sarmad View Post
        Great news. I am glad The Witcher's team is not ignoring performance issues.
        My machine is still slow for such a game, but I guess I will be buying it once I get a true gaming machine.
        For VP there's no way to ignore it.
        This company wants to sell its technology.
        And as the issues didn't go unnoticed,
        they have to do something about it.

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        • #5
          Major performance improvements are expected in the near future through the work of AMD and Intel driver developer teams.
          AMD Catalyst 14.8 Beta is still scheduled for this week I hear... shouldn't be long now, even if delayed until early next week.

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          • #6
            This update made the game nicely playable for me. The update earlier this week already made it slightly playable, but it is a lot better now.

            Of course, the Linux version will never have the same performance as the Windows version. But long term that isn't a very large problem. Hopefully The witcher 3 will at least perform well under Linux.

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            • #7
              Well performance is one thing, the other is stability. This game crashes really every few minutes... I finished it with iorveth's help, but basically you would have to play it twice. About 40 h with lots of crashes Metro Last Light looks nice too, but does not crash all the time.

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              • #8
                Good to hear they're continuing to put out updates. This is the first Linux game for this company. They've done OpenGL wrappers for Mac before but this is their first foray into Linux, so bumps in the road shouldn't be too surprising. That said, the performance and stability at (Linux) launch should have been a lot better than it was.

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                • #9
                  Too much work for that result.

                  A real Linux port, even if it would be a lazy port without any optimization will be 10 times better than this Wine-like port with full optimizations.

                  Word.

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                  • #10
                    Originally posted by DebianLinuxero View Post
                    Too much work for that result.

                    A real Linux port, even if it would be a lazy port without any optimization will be 10 times better than this Wine-like port with full optimizations.

                    Word.
                    true, but in this exact case it's probably not valid. they plan to use eon to port GOG games and that is why they are using w2 to get best performance possible. in case of GOG, there is often case when there is no source available.

                    all next games will already use every bit of progress and from the looks of it now, those ports won't be half bad.

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                    • #11
                      I just hope that Witcher 1 will get the same treatment once the wrapper is working fine :-)

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                      • #12
                        Originally posted by DebianLinuxero View Post
                        A real Linux port, even if it would be a lazy port without any optimization will be 10 times better than this Wine-like port with full optimizations.
                        This statement couldn't be less true.

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                        • #13
                          Originally posted by DebianLinuxero View Post
                          Too much work for that result.

                          A real Linux port, even if it would be a lazy port without any optimization will be 10 times better than this Wine-like port with full optimizations.

                          Word.
                          I think you clearly underestimate the amount of work that goes in a proper port.

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                          • #14
                            Finally found the time to give it another try. The Witcher 2 definitely runs a lot better for me now. Still clearly not as well as Windows (my system can handle this game in windows with uber sampling without breaking a sweat).

                            During the beginning of the tutorial level, by eyeballing it, I can the game clearly runs at a solid 60 fps with vsync (with uber sampling it seems to hover around 30 fps with occasional drops).

                            I copied over my saves from Windows and I'm at some camp somewhere (it's been so long since I played the game, I don't even remember what's going on so I can't really say where I am), the framerate chokes a lot until it caches the level. From there, the framerate seems to stutter a fair amount. It stutters too much for me to feel comfortable eyeballing the framerate. Maybe if I find some more time and if I'm bored, I'll try with VOGL.

                            Once the level is cached in GPU memory, and although I'm VERY picky in general, the stutters aren't too jarring and the game is very playable now (assuming I get none of the random crashes that people have experienced in the past at least). I should try it on my laptop at some point with the haswell graphics and see how poorly it does there.

                            Hopefully it works with a 360 controller under Linux, I don't really feel The Witcher 2 is suitable for mouse/keyboard. I haven't bothered trying the controller under Linux just yet.

                            My specs for reference:
                            i7 4960x
                            GTX 780
                            32GB memory
                            KDE 4.13
                            Linux 3.16.1

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                            • #15
                              Originally posted by DebianLinuxero View Post
                              Too much work for that result.

                              A real Linux port, even if it would be a lazy port without any optimization will be 10 times better than this Wine-like port with full optimizations.

                              Word.
                              Spoken like a true non-programmer.

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