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Valve Is Still Hiring For SteamOS, Linux Work

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  • Valve Is Still Hiring For SteamOS, Linux Work

    Phoronix: Valve Is Still Hiring For SteamOS, Linux Work

    Valve has been poaching Linux developers for years and there's no sign of them slowing down, but in fact are still hiring...

    http://www.phoronix.com/vr.php?view=MTc0ODA

  • #2
    By "commercial software", do they mean software that is widely used? Because it's odd to ask for commerical software development experience for an open source project.

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    • #3
      Originally posted by xeekei View Post
      By "commercial software", do they mean software that is widely used? Because it's odd to ask for commerical software development experience for an open source project.
      Yeah, I think they mean "commercial" as in "real job". Meaning, a Suse, Canonical, RedHat, etc employee would be a "commercial" developer.

      I wonder what's the size of the SteamOS team by now!

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      • #4
        Originally posted by mendieta View Post
        Yeah, I think they mean "commercial" as in "real job". Meaning, a Suse, Canonical, RedHat, etc employee would be a "commercial" developer.
        Let me be clear, you can write commercial open source applications. The proper term is "proprietary" vs "open source", even though, many times, people use "commercial" as equivalent to "proprietary", which is wrong and muds the water. You can definitely make money around open source software. Cheers!

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        • #5
          Originally posted by mendieta View Post
          Let me be clear, you can write commercial open source applications. The proper term is "proprietary" vs "open source", even though, many times, people use "commercial" as equivalent to "proprietary", which is wrong and muds the water. You can definitely make money around open source software. Cheers!
          Hello,

          Can someone confirm whether Valve opensourced Steam? because from what i can understand, Steam OS = Debian + Steam + Valve middle-ware libraries.

          Just saying..

          Best,
          a.

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          • #6
            Fixed title: Valve is still hiring for DRM on linux work.

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            • #7
              Originally posted by atari314 View Post
              Fixed title: Valve is still hiring for DRM on linux work.
              Direct rendering or digital restrictions?

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              • #8
                Note that you'll be fired very quickly again if you don't fit the company's culture, just like the many previous Linux devs there.

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                • #9
                  Originally posted by Ancurio View Post
                  Note that you'll be fired very quickly again if you don't fit the company's culture, just like the many previous Linux devs there.
                  Not that I doubt what you write but got any links on such a story?

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                  • #10
                    Originally posted by Kostas View Post
                    Not that I doubt what you write but got any links on such a story?
                    Sorry, only insider knowledge I trust. You're free to not believe me. The only official stories I know of are the famous layoffs from 2013 which you can google.

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                    • #11
                      Originally posted by Kostas View Post
                      Not that I doubt what you write but got any links on such a story?
                      He means, if you count to 3, you'll be fired.

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                      • #12
                        Originally posted by Ancurio View Post
                        Note that you'll be fired very quickly again if you don't fit the company's culture, just like the many previous Linux devs there.
                        isn't that usual thing everywhere? i know i would fire person that interrupts process in well oiled machine.

                        that's just how all big companies work, you're more of a number than person. think when asked, work what you need to and don't make bs spectacle that diminishes companys efforts. vogl developer that made opengl spectacle would be clear example of what i deem it has no place in company like that.

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                        • #13
                          Originally posted by justmy2cents View Post
                          isn't that usual thing everywhere? i know i would fire person that interrupts process in well oiled machine.

                          that's just how all big companies work, you're more of a number than person. think when asked, work what you need to and don't make bs spectacle that diminishes companys efforts. vogl developer that made opengl spectacle would be clear example of what i deem it has no place in company like that.
                          Yeah, if you don't fit into a company, any company, you're either going to get fired or else you aren't important enough to matter to anyone.

                          Now if the story is that the corporate culture at Valve is bad and the reasons behind not fitting in are newsworthy, then that's a different story.

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                          • #14
                            Originally posted by smitty3268 View Post
                            Yeah, if you don't fit into a company, any company, you're either going to get fired or else you aren't important enough to matter to anyone.

                            Now if the story is that the corporate culture at Valve is bad and the reasons behind not fitting in are newsworthy, then that's a different story.
                            Supposedly Jeri Ellsworth said it was like being back in high school, don't know what she meant by that because I didn't click through. It was sort-of newsworthy when the handbook was leaked over two years ago. They don't work the way everyone expects, the way practically every higher learning institution prepares/programs everyone for. If someone is already addicted to hierarchy, they won't do well. Apparently *everyone* is responsible for hiring and figuring out who fits in and evaluating everyone else they've worked with on anything. That's about all I remember... so it isn't bad. If you need a PHB over you in order to be comfortable or to function, then it would be very bad.

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                            • #15
                              Originally posted by justmy2cents View Post
                              isn't that usual thing everywhere? i know i would fire person that interrupts process in well oiled machine.

                              that's just how all big companies work, you're more of a number than person. think when asked, work what you need to and don't make bs spectacle that diminishes companys efforts. vogl developer that made opengl spectacle would be clear example of what i deem it has no place in company like that.
                              I think you should have researched how Valve as a company functions before making this comment. And Rich Geldreich didn't make a "spectacle", he just pointed out flaws in a system like any intelligent person with a functioning brain should. That certainly didn't get him fired. He left on his own accord.

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