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Crytek Is Still In Need Of Linux Engine Help

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  • Crytek Is Still In Need Of Linux Engine Help

    Phoronix: Crytek Is Still In Need Of Linux Engine Help

    While Crytek's Linux efforts are coming along well with natively supporting CryENGINE on Linux with an OpenGL renderer, they're still in need of more help...

    http://www.phoronix.com/vr.php?view=MTcxODQ

  • #2
    Well, last time they were recruiting, it took them almost 4 months just to respond that they're not interested. So this time it's me who's not interested.

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    • #3
      Open source it and let the community do some of the work, a la UE4.

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      • #4
        Thanks for letting us know

        Originally posted by IneQuation View Post
        Well, last time they were recruiting, it took them almost 4 months just to respond that they're not interested. So this time it's me who's not interested.
        It's probably because you were the only that applied for the job. I bet they'll go out of business now that you're no longer interested... I mean, now that I know you're no longer interested, I'm not either. In fact, I'm giving away all my cryengine games right now.

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        • #5
          Originally posted by aschmidtm View Post
          It's probably because you were the only that applied for the job. I bet they'll go out of business now that you're no longer interested... I mean, now that I know you're no longer interested, I'm not either. In fact, I'm giving away all my cryengine games right now.
          I appreciate the sarcasm. However, it's kind of a bad standard of AAA studios recruiting. I pretty much fit the job description, including experience in the games industry, and it still took them so long that I had been already working at Nordic Games for weeks before they even replied.

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          • #6
            Still better then when they don't replay

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            • #7
              Originally posted by aschmidtm View Post
              It's probably because you were the only that applied for the job. I bet they'll go out of business now that you're no longer interested... I mean, now that I know you're no longer interested, I'm not either. In fact, I'm giving away all my cryengine games right now.

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              • #8
                Originally posted by johnc View Post
                Open source it and let the community do some of the work, a la UE4.
                Actually freeing it (as in freedom) would be more appreciated. UE4 is nothing more than “shared source”.

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                • #9
                  Sarcasm?

                  Originally posted by IneQuation View Post
                  I appreciate the sarcasm. However, it's kind of a bad standard of AAA studios recruiting. I pretty much fit the job description, including experience in the games industry, and it still took them so long that I had been already working at Nordic Games for weeks before they even replied.
                  Right on, I'm glad you have found work. I don't know (crytek) their workload. Recently, they seem to have been reaching out to different demographics, diversifying their market. I can't imagine how many people (suppliers, vendors, etc.) they've been working with.

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                  • #10
                    Originally posted by Calinou View Post
                    Actually freeing it (as in freedom) would be more appreciated. UE4 is nothing more than “shared source”.
                    It would be nice, but it would also be nice if design companies gave all their CAD files away and Microsoft released their Office source code under a Free licence. Shared source is about the best you can hope for when a company earns its bread and butter from its code.

                    With respect to response times for job adverts, it would be sensible to remember that in Germany job applications often move very slowly. Whilst 4 months is a long time, their guidance says that if you haven't heard back in a number of weeks you should take it as a rejection, so the fact that you got a reply is a courtesy. Going 6 months from application to starting isn't wildly uncommon in Germany (where a 3-month notice period is nothing to bat an eyelid at), particularly since a lot of companies may not even start looking at applications until they've stopped advertising the position.

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                    • #11
                      Still?

                      Still? esh...I guess nobody is interested in the Crytek games on Linux. Something big like this you would figure Linux coders would be coming out of the woodwork.

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                      • #12
                        Originally posted by IneQuation View Post
                        However, it's kind of a bad standard of AAA studios recruiting. I pretty much fit the job description, including experience in the games industry, and it still took them so long that I had been already working at Nordic Games for weeks before they even replied.
                        Just right when LinkedIn is having a post about how much follow-up is important and is really a basic form of politeness.

                        Yup, whether you are a small family shop looking to hire some help, or if you are a huge and highly valuated global enterprise like Google, things are the same: you *need* to keep good contact with your recrutee and process their files rapidly and give decent feed-back.
                        (Even if the feed-back is: "we don't have an immediate need for you, but we actually want to keep your file around over next couple of week before giving a definitive answer because you might be useful somehow in another position" or "please accept our apologies, we have recieved 5'276 application since to opening of the position, and we're still only half way through processing them, we'll come back to you in a couple of weeks to keep you informed with the progress").

                        Not giving proper feed-back gives the impression that a company is neglectful of its employee or is over-confident in its value.

                        The result is that this gives a bad rep to the enterprise, and highly valuable potential employee would prefere to hunt jobs somewhere else and not come back.

                        Inequation sounds like a decent programmer, but Crytek have definitely lost him. In short term, Crytek doesn't care, they've had enough application to pick from. Eventually in the long term, that why Google ends-up attracting more people (They actually actively keep contact with former candidates)

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                        • #13
                          Originally posted by Mike Frett View Post
                          Still? esh...I guess nobody is interested in the Crytek games on Linux. Something big like this you would figure Linux coders would be coming out of the woodwork.
                          It's not the same opening as before - it's a new one. I'm surprised there aren't more people here applying. Though I guess they might be and just not posting about it :-)

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                          • #14
                            Originally posted by archibald View Post
                            It's not the same opening as before - it's a new one. I'm surprised there aren't more people here applying. Though I guess they might be and just not posting about it :-)
                            Well, not everybody lives in Germany.

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                            • #15
                              @Michael: Apfelwein? It's called "Äppler" (btw.: ä is pronounced like the a in apple (the company))

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